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AK103
AK103 angled
Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 103
Damage 38 → 29
Range 80 max → 160 min
AK103graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto, 3x Burst, and Semi
Rate of Fire 600 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.10 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (80 studs) Min (160 studs)
(x1.4) Head 53.2 40.6
(x1.0) Torso 38 29
(x1) Arms and Legs 38 29
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 38 -> 26.1 80 max -> 144 min
R2 Suppressor 36.1 -> 27.55 76 max -> 152 min
PBS-1 Suppressor 36.1 -> 27.55 76 max -> 152 min
PBS-4 Suppressor 36.1 -> 27.55 76 max -> 152 min
Suppressor 34.2 -> 29 72 max -> 160 min
Armor Piercing 38 -> 24.16667 0 max -> 160 min
Hollow Point 31.66667 -> 34.8 80 max -> 160 min
Muzzle Velocity 2000 studs/s
Penetration Depth 1.8 studs
Suppression 0.5

ACCURACY 29

Hipfire Camera Recovery Speed 17
Sight Camera Recovery Speed 19
Weapon Recovery Speed 21
Weapon Recoil Damping 0.8

HIP ACCURACY 16

Min Camera Kick (2.00, -0.50, -0.21)
Max Camera Kick (2.79, 0.50, 0.20)
Min Recoil Displacement (-0.50, 0.60, 14.19)
Max Recoil Displacement (0.80, 1.10, 16.79)
Min Recoil Rotation (1.10, -0.50, -0.50)
Max Recoil Rotation (2.50, 0.50, 0.50)
Hipfire Spread Factor 0.09
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.75

SIGHT ACCURACY 7

Min Camera Kick (1.79, -0.90, -0.50)
Max Camera Kick (2.59, 0.89, 0.50)
Min Recoil Displacement (-0.11, 0.10, 8.19)
Weapon Shot Displacement (0.10, 0.20, 10.80)
Min Recoil Rotation (0.50, 0.30, -0.21)
Max Recoil Rotation (1.10, -0.31, 0.40)
Sight Magnification 2.0x

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.3 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 650
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 7.62x39mm
Round in Chamber One
Shot Suppression Range None


List of Attachments


Optics Kills Required
C79 125 Kills
Comp Aimpoint 130 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
MARS 70 Kills
PK-A 165 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills
ACOG Scope 430 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills


Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills


Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills


Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills

The AK103 is a Russian Assault Rifle. It is unlocked at rank 103, or it can be purchased with credits.

History

The AK-103 is a Russian derivative of the AK-74M, being a part of the AK-100 series designed in the 1990s. It is essentially an AK-74M re-chambered to fire the older 7.62×39mm cartridge, similar to the AKM, instead of the 5.45×39mm round used by the AK-74M. The AK-100 series weapons replace the wooden parts of older AK type rifle with polymer components, as well as utilizing more updated manufacturing processes. The side rail to mount optical accessory module is also standardized. 

The AK-103 is also very modular, being able to equip a variety of optical sights and attachments, such as night vision sights, grenade launchers and bayonets. The rifle is used by various police, army, and special forces units, from countries such as Russia, India and Venezuela, where it is the standard-issue rifle of the Venezuelan Army. Variants of the AK-103 include the AK-103N2 & N3 with night vision optic mounts, AK-103-1 semi-automatic, AK-103-2 with safe/semi/burst/auto trigger group, AK-104 carbine, and the AK-103M modernized variant.

The specific variant depicted in Phantom Forces is the AK-103-2, as the weapon in-game features a three-round burst fire mode feature which other AK-103 models lack.

In-Game

General Information

The AK103 is a high-powered, slow-firing assault rifle - much like the AK47 and AKM. Damage is quite high, being a three-shot-kill (3SK) up close or a 2SK with headshots and at the end of its damage drop-off is a 4SK. Range is also quite good, with its 3SK range ending at 141 studs and its 2SK headshot range lasting until 80 studs - incredibly good for its class.

Rate-of-fire (RoF) is low for its class, at 600 RPM. Although comparable to other Kalashnikov rifles, it still lags behind other members of its class such as the M16A3 or the G36. However, due to the high damage up close, its minimum time-to-kill (TTK) still remains quite good, at 0.1 seconds. Muzzle velocity is equal to the AK-47 and AKM, at 2000 studs per second.

Magazine capacity is average, at 30+1 rounds. Reload times are also comparatively average, with a tactical reload taking 2.5 seconds and an empty reload taking 3.3 seconds.

Usage and Tactics

The AK-103 in terms of in-game performance can be treated as an AK47 and AK74 hybrid. It has the damage potential to rival the former for skilled users, whilst also remaining more controllable and practical for less skilled users like the latter.

The recoil is mostly through camera recoil, making the addition of a Folding Grip quite useful. If a user struggles to deal with the high vertical pull of the weapon, a Muzzle Brake will help in this regard. Otherwise, attachments such as suppressors are quite viable given the lesser penalty to muzzle velocity, damage and range, remaining potent up close and out to longer distances. Although the user does see a reduction in the weapon's 3SK range, this is minimal compared to other weapons which suffer worse in terms of ranged performance.

In terms of optics, it is subject to a user's preference, such as magnification, reticle, optic frame and so on. However, the good ranged performance of the AK103 makes medium-range optics such as the PKA-S a reasonable choice - improving target acquisition capabilities at distances outside of close quarters combat (CQC).

Conclusion

The AK103 is a "jack of all trades" weapon that combines many of the best characteristics of the AK family into one gun. It trades horizontal recoil for versatility.

Pros and Cons

Pros:

  • High damage.
  • Good range.
  • Has a three-round burst mode - can kill an enemy up to its maximum range in one burst.
  • Low minimum TTK.
  • Moderate recoil.

Cons:

  • Low RoF for it's class.
  • High rank unlock (Rank 103).
  • Higher TTK with bodyshots than other weapons.

Trivia

  • Like other AK assault rifles in-game - except the AK12 - its rank unlock is the same as its designation; 103.
  • In-game, the AK103 incorrectly features ribbed top cover and 45-degree gas block. The real weapon has a 90-degree gas block (like the AK74) and a smooth top cover.
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Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - HK416
AK74 - AKM - AK103 - M231

Personal Defense Weapons

M1921 - MP5K - UMP45 - MP7 - MAC10 - P90 - MP5
Colt SMG 635 - L2A3 - MP5SD - MP10 - MP5/10 - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector - MP40

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - SCAR HAMR - RPK74 - MG3KWS

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
L115A3 - TRG-42 - Mosin Nagant - Dragunov SVDS
Hecate II - M107 - Steyr Scout

Carbines

Jury - M4A1 - G36C - M4 - L22 - SCAR PDW - AKU12
Groza-1 - AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - KAC SRR

Designated Marksman Rifles

MK11 - SKS - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00

Shotguns

KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - Glock 17 - M1911 - Deagle 44 - M45A1 - Five Seven
ZIP 22

Machine Pistols

Glock 18 - M93R - TEC-9 - MP1911

Revolvers

Judge - Executioner - MP412 REX - Mateba 6
1858 New Army - Redhawk 44

Other

Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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