A conceptualized Russian prototype carbine based on the AK12. Strong close range performance with slightly better ranged performance but a slower rate of fire.
–In-game description
AK12C angled
Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 51
Damage 35 → 21
Range 45 max → 100 min


Hip Accuracy


Sight Accuracy


Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 700 RPM

TTK (Time to Kill) 0.17 s
Head & Body Multiplier
per bullet/pellet
Max (45 studs) Min (100 studs)
(x1.40) Head 49 29.4
(x1.00) Torso 35 21
(x1) Arms and Legs 35 21
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 35 -> 18.9 45 max -> 100 min
R2 Suppressor 33.25 -> 19.95 42.75 max -> 95 min
PBS-1 Suppressor 33.25 -> 19.95 42.75 max -> 95 min
PBS-4 Suppressor 33.25 -> 19.95 42.75 max -> 95 min
Suppressor 31.5 -> 21 40.5 max -> 100 min
Armor Piercing 35 -> 17.5 0 max -> 100 min
Hollow Point 42 -> 25.2 45 max -> 100 min
Muzzle Velocity 2000 studs/s
Penetration Depth 1.5 studs
Suppression 0.5


Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 18
Weapon Recovery Speed 22
Weapon Recoil Damping 0.75


Min Camera Kick (1.00, -0.61, -0.31)
Max Camera Kick (1.20, -0.11, 0.30)
Min Recoil Displacement (-0.50, 0.60, 8.19)
Max Recoil Displacement (0.80, 1.10, 9.80)
Min Recoil Rotation (0.20, 0.40. -0.50)
Max Recoil Rotation (1.89, 2.59, 0.50)
Hipfire Spread Factor 0.09
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.75


Min Camera Kick (1.20, -0.61, -0.50)
Max Camera Kick (2.00, 0.60, 0.50)
Min Recoil Displacement (-0.11, 0.50, 4.19)
Weapon Shot Displacement (0.10, 1.20, 5.80)
Min Recoil Rotation (0.60, 0.10, -0.31)
Max Recoil Rotation (0.89, -0.21, 0.30)
Sight Magnification 2.5x


Reload Time 2.6 seconds
Empty Reload Time 3.5 seconds
Equip Speed 12
Aiming Speed 18
Crosshair Size 30
Crosshair Spread Rate 650
Crosshair Recover Rate 20


Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 7.62×39mm
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
C79 125 Kills
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
PK-A 165 Kills
PKA-S 225 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills

Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Flashlight 0 Kills

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sight 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills

The AK12C is a fictional Russian Carbine variant of the AK12 Assault Rifle. It is unlocked at rank 51, or it can be purchased with credits.


The AK12C is a semi-fictional carbine based on the AK-12's design, chambered in the 7.62x39mm round used in the older AK47 and AKM. Although no "AK12C" designation exists, there exists the AK-15K, a carbine variant of the AK-15 assault rifle, which in-turn is a variant of the AK-12 but rechambered in the aforementioned caliber. Similar Russian carbines also exist such as the AK-104, a carbine version of the AK103.[1]

Similar to the AKU12, the weapon seen in-game is likely a speculation of a carbine variant of the older AK-12 (an AK-200 prototype) design using the aforementioned caliber. The model seen in-game is of resemblance to the aforementioned design.

In terms of Phantom Forces history, the AK12C's model, along with the AKU12, AK12, Groza-1 and Groza-4, was created by Shaylan007 and had been around for a very long time, around after the time of the official game release. However, the weapon was not added until much later.


General Information

The AK12C is a rather generic fully automatic weapon. It has good damage, capable of a three-shot kill (3SK) up close and 5SK at long range, which is better than most carbines. At 700 RPM, the AK12C's rate of fire (RoF) is just below average for its class—at 700 RPM—but is still respectable against assault rifles. Its camera kick and physical recoil are also stronger than other carbines, being somewhat harder to control whilst firing in fully-automatic mode.

Magazine capacity is average, at 30+1 rounds, which is an advantage over other high-powered carbines, such as the SR-3M. Reload times are also average too, as is hipfire spread. Muzzle velocity is on the lower end, at 2000 studs/s, typical for weapons that fire the 7.62x39mm round.

Usage & Tactics

The AK12C's playstyle is very generic. Its time to kill (TTK) is relatively good overall across all ranges, but the recoil along with somewhat restricting iron sights and high amount of muzzle flash means hitting enemies at longer ranges is more difficult to do without attachments. Assault rifles like the AUG A1 can outperform it at such ranges, due to having lower recoil and the same number of shots to kill (STK) at said ranges.

Suppressors also increase the number of STK, making it less effective at a particular range depending on the suppressor. However, given its slower muzzle velocity, the penalty for using a suppressor is less noticeable. But unless going for a stealth approach, the best approach is to use either a Flash Hider to mitigate the muzzle flash and improve target acquisition, or a Muzzle Brake or Compensator to reduce the recoil.

While being outperformed by other carbines in particular situations and certain range engagements, the AK12C remains versatile, usually not being the worst in any given scenario, given it sports generally good stats overall, particularly its higher damage than other carbines, a 3-5SK vs a 4-6SK. 


Despite being a generic carbine, the AK12C is a capable, versatile weapon, able to fit a multitude of playstyles. It is able to compete in CQC or at longer ranges with relative ease, although the recoil is harsher than other carbines without attachments. Like the M4A1, the AK12C is a jack-of-all-trades, master of none, but has a lower RoF, higher recoil and better overall damage for its class.

Pros & Cons


  • High damage.
  • Decent range for its class.
  • Decent RoF.
  • Fairly versatile.
  • Common ammunition type


  • High recoil.
  • Somewhat obstructive iron sights.
  • Lower than average muzzle velocity.


  • The 'C' in the designation, likely stands for Carbine, although it could stand for Commando or Compact.
    • However, given the weapon is supposedly Russian, it should use the Russian designations for such weapons: U, Ukorochenniy, meaning "shortened", or K, Karabin meaning "carbine".
      • "C" may have been chosen to make the name more different to the AKU12.
  • Before being nerfed, the AK12C was able to 2SK with headshots at close range and 4SK with bodyshots at medium range and beyond.
  • The AK12C was added to the main game with the Halloween Update (3.1.0).


Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS G2 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - G11K2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 635 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector
MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000


M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00


KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - M93R - TEC-9 - Micro Uzi - MP1911


MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner


Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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