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AK47
AK47 angled
Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 47
Damage 42 → 30
Range 80 max → 160 min
AK47graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 600 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.10 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (80 studs) Min (160 studs)
(x1.4) Head 58.8 42
(x1.0) Torso 42 30
(x1) Arms and Legs 42 30
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 42 -> 27 80 max -> 144 min
R2 Suppressor 39.9 -> 28.5 76 max -> 152 min
PBS-1 Suppressor 39.9 -> 28.5 76 max -> 152 min
PBS-4 Suppressor 39.9 -> 28.5 76 max -> 152 min
Suppressor 37.8 -> 30 72 max -> 160 min
Armor Piercing 42 -> 25 0 max -> 160 min
Hollow Point 35 -> 36 80 max -> 160 min
Muzzle Velocity 2000 studs/s
Penetration Depth 1.8 studs
Suppression 0.8

ACCURACY 28

Hipfire Camera Recovery Speed 16
Sight Camera Recovery Speed 17
Weapon Recovery Speed 24
Weapon Recoil Damping 0.75

HIP ACCURACY 13

Min Camera Kick (2.09, -0.31, -0.21)
Max Camera Kick (3.79, 0.30, 0.20)
Min Recoil Displacement (-0.50, 0.60, 14.19)
Max Recoil Displacement (0.80, 1.10, 16.79)
Min Recoil Rotation (2.09, 0.30, -0.50)
Max Recoil Rotation (3.50, 0.80, 0.50)
Hipfire Spread Factor 0.09
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.75

SIGHT ACCURACY 9

Min Camera Kick (2.40, -0.21, -0.50)
Max Camera Kick (3.20, 1.00, 0.50)
Min Recoil Displacement (-0.11, 0.10, 9.19)
Weapon Shot Displacement (0.10, 0.20, 11.80)
Min Recoil Rotation (0.50, 0.05, -0.21)
Max Recoil Rotation (1.29, 0.50, 1.39)
Sight Magnification 2.0x

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.3 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 650
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 7.62x39mm
Round in Chamber One
Shot Suppression Range None


List of Attachments


Optics Kills Required
C79 125 Kills
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
MARS 70 Kills
PK-A 165 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills
ACOG Scope 430 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills


Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Flashlight 0 Kills


Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills


Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills

The AK47 is a Russian Assault Rifle. It is unlocked at rank 47, or it can be purchased with credits.

History

The AK47 (Russian: Aвтома́т Kала́шникова 1947 or Avtomat Kalashnikova 1947) is a gas operated, rotating bolt assault rifle designed in the Soviet Union by Mikhail Kalashnikov. Design of the AK47 began in 1945. Mikhail Kalashnikov and his team sought to create an automatic rifle that would replace the Mosin Nagant and various submachine guns in active Soviet military service as a standard infantry weapon. The AK47 incorporated and shares design elements from the German Sturmgewher-44 (STG-44), one of the first true modern-day assault rifles. Both rifles feature select-fire capabilities, 30-round curved box magazine and are both chambered for intermediate cartridges.

The AK47 was chambered in the then newly developed Soviet 7.62×39mm round - an intermediate cartridge which took influence from the German 7.92×33mm Kurz round used in the STG-44 and was first used in the RPD and SKS. It was designed to be a compromise between the full-sized 7.62×54mmR rifle round and smaller 7.62×25mm Tokarev round used in pistols and submachine guns. In 1946, the AK47 was presented for official military trials. In 1948, fixed stock versions were introduced to select units of the Red Army and in 1949, it was officially issued to the Red Army.

The AK47 was designed to be a simple, reliable and durable automatic rifle that could be manufactured in large quantities at a relatively low price. Its robust design allows it to endure large amounts of debris and fouling without causing malfunction or needed complex maintenance. For these reasons, the AK47 has seen service in countless conflicts around the world, used by armies and irregular forces alike, and continues to be manufactured today by various companies around the world.

In 1959, the AK47 was replaced by the AKM as the standard service rifle in the Red Army. While the weapons are no longer in service with current Russian forces, they are still used by police, militia, prison guards, etc.

In-Game

General Information

The AK47 is a very powerful weapon, dealing the highest damage at close range out of all assault rifles, being a three-shot-kill (3SK) anywhere to the body within its maximum damage range. Within its maximum damage range, it can also deliver a 2SK with one headshot, the only assault rifle capable of doing so. However, it also has very high recoil, making it especially difficult to control in fully-automatic fire. It also has a low rate-of-fire (RoF), firing at 600 RPM - far behind high RoF weapons such as the MP7, the Colt SMG 635 and the Kriss Vector).

Range is good, with its 3SK lasting past 100 studs. Muzzle velocity is below-average, at 2000 studs/s. However, due to the high damage, the time-to-kill (TTK) of the AK47 remains quite low at all ranges.

Usage & Tactics

Attachments such as the Muzzle Brake and the Angled Grip are highly recommended to improve the weapon's handling, given its high recoil. It also has a high amount of muzzle flash, so a flash hider can be useful.

Shot placement is key with the AK47. As stated before, it is the only assault rifle that can two-shot with a single headshot. Its high vertical recoil can actually assist with this; with practice, a player could easily aim for the torso and let the second shot kick up into the enemy's head.

When used in semi-automatic mode and with select optics, the AK47 can be used as a pseudo-designated marksman rifle, behaving similarly to the SKS. At long range, landing headshots can reduce the shots-to-kill (STK) from four to three. Combined with its high maximum damage, the AK47 can perform competitively at any range. Although, it does have a lower than average muzzle velocity, so at longer ranges, one must lean their shots more in order to hit their targets.

For a hybrid use, a high power optic (such as the VCOG 6x Scope, PKA-S, and ACOG Scope) can be equipped alongside a range of grips and laser sights. These attachments are used by using the high power optic when a target is spotted at longer ranges, and hip firing in close-quarters-combat (CQC).

Conclusion

The AK47 is a gun that combines both the range and power of a DMR with the magazine size and RoF of an assault rifle. The combination of these two traits makes the AK47 a force to be reckoned with, both in CQC and long-range.

Pros & Cons

Pros:

  • High damage - one of the best-in-class.
  • Low minimum TTK.
  • Quick reload.
  • Good range.
  • Low ammunition consumption rate.
  • Good iron sights.

Cons:

  • Slowest RoF of any assault rifle, tied with the AN-94 in full auto and AKM.
  • High vertical recoil.
  • High muzzle flash.
  • Slower than average muzzle velocity for its class.

Trivia

  • An AK47 with a Type 4 receiver later became the AKM, so it is technically not a mistake to call the AKM an AK47. However, vice versa does not apply.
  • The AK47's unlock rank is the same number as it's designation; 47. The AK74 also shares this coincidence. 
  • The AK47 in-game incorrectly has the lower receiver of the AKM, making it more resemble later models of the Chinese Type 56 assault rifle (the ones with stamped receiver), but without any support for Bayonets nor the enclosed hooded front sight.
  • The AK47 was originally in the Alpha stage of Phantom Forces, this has been leaked by Lito's "Phantom Forces Update 9" video. Model and statistics of the gun from alpha currently unknown
  • The AK47 has the highest maximum damage out of any Assault Rifle in-game, at 42.
  • The AK47 and its derivatives - the Kalashnikov Family of weapons - are the most common type of firearms in the world, with approximately 100 million out of the estimated 500 million in the world being a Kalashnikov.[1]
    • Only the Mauser 98 and its variants and copies come close to rivaling the amount of AKs in existence, estimated to be between 20 million and 100 million.
      • This is followed by the Mosin-Nagant and Lee-Enfield both of which have 38+ million and 20+ million units respectively.
  • This is the only AK in-game that has not had its model changed unlike the AK-74 and the AKM.
  • The AK47's in-game model fire selector is set to semi-auto. Other AK variants share this as well.

References

  1. XboxAhoy, 2014. AK-47. Available on: https://www.youtube.com/watch?v=tiZHgwICPlU
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Primary Weapons Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - HK416
AK74 - AKM - AK103 - M231

Personal Defense Weapons

MP5K - UMP45 - MP7 - MAC10 - P90 - MP5 - Colt SMG 635
L2A3 - MP5SD - MP10 - MP5/10 - M3A1 - AUG A3 Para
PPSh-41 - FAL Para Shorty - Kriss Vector - MP40

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW
RPK - HK21 - SCAR HAMR - RPK74 - MG3KWS

Sniper Rifles

M107 - Intervention - Remington 700 - Dragunov SVU - AWS
BFG 50 - L115A3 - Mosin Nagant - Dragunov SVDS
Hecate II - Steyr Scout

Carbines

M4A1 - G36C - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105

Designated Marksman Rifles

MK11 - SKS - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00

Shotguns

KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - Glock 17 - M1911 - Deagle 44 - M45A1 - Five Seven
ZIP 22

Machine Pistols

Glock 18 - M93R - TEC-9 - MP1911

Revolvers

Redhawk .44 - MP412 REX - Mateba 6 - 1858 New Army

Other

Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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