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A Russian assault rifle. The most common rifle in the world, firing a heavy intermediate cartridge. High damage, high recoil.
–In-game description
AK47
AK47 angled
Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 47
Damage 42 → 30
Range 80 max → 160 min
AK47graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 600 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.10 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (80 studs) Min (160 studs)
(x1.40) Head 58.8 42
(x1.0) Torso 42 30
(x1) Arms and Legs 42 30
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 42 -> 27 80 max -> 160 min
R2 Suppressor 39.9 -> 28.5 76 max -> 152 min
PBS-1 Suppressor 39.9 -> 28.5 76 max -> 152 min
PBS-4 Suppressor 39.9 -> 28.5 76 max -> 152 min
Suppressor 37.8 -> 30 72 max -> 160 min
Armor Piercing 42 -> 25 0 max -> 160 min
Hollow Point 50.4 -> 36 80 max -> 160 min
Muzzle Velocity 2000 studs/s
Penetration Depth 1.8 studs
Suppression 0.8

ACCURACY 28

Hipfire Camera Recovery Speed 16
Sight Camera Recovery Speed 17
Weapon Recovery Speed 24
Weapon Recoil Damping 0.75

HIP ACCURACY 13

Min Camera Kick (2.09, -0.31, -0.21)
Max Camera Kick (3.79, 0.30, 0.20)
Min Recoil Displacement (-0.50, 0.60, 14.19)
Max Recoil Displacement (0.80, 1.10, 16.79)
Min Recoil Rotation (2.09, 0.30, -0.50)
Max Recoil Rotation (3.50, 0.80, 0.50)
Hipfire Spread Factor 0.09
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.75

SIGHT ACCURACY 9

Min Camera Kick (2.40, -0.21, -0.50)
Max Camera Kick (3.20, 1.00, 0.50)
Min Recoil Displacement (-0.11, 0.10, 9.19)
Weapon Shot Displacement (0.10, 0.20, 11.80)
Min Recoil Rotation (0.50, 0.05, -0.21)
Max Recoil Rotation (1.29, 0.50, 1.39)
Sight Magnification 2.0x

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.3 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 650
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 7.62x39mm
Round in Chamber One
Shot Suppression Range None


List of Attachments


Optics Kills Required
Z-Point 10 Kills
H&K Sight 20 Kills
EOTech XPS2 45 Kills
Delta Sight 70 Kills
MARS 70 Kills
EOTech 552 85 Kills
Mini Sight 110 Kills
C79 125 Kills
Comp Aimpoint 130 Kills
PK-A 165 Kills
M145 185 Kills
PKA-S 225 Kills
PSO-1 Scope 240 Kills
Reflex Sight 285 Kills
Kobra Sight 320 Kills
Super Slim Sight 350 Kills
Coyote Sight 380 Kills
ACOG Scope 430 Kills
VCOG 6x Scope 455 Kills
Pilad 3 500 Kills
TA33 ACOG 650 Kills
Barska Electro 750 Kills
OKP-7 900 Kills
DDHB Reflex 1200 Kills
TA11 ACOG 1750 Kills
PSO-1M2 Scope 2250 Kills
TA01 ACOG 2500 Kills
Animu Sight 4500 Kills
Furro Sight 5000 Kills


Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Flashlight 0 Kills


Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills


Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sight 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills


The AK47 is a Russian Assault Rifle. It is unlocked at rank 47, or it can be purchased with credits.

History

The AK47 (Russian: Aвтома́т Kала́шникова 1947 or Avtomat Kalashnikova 1947) is a gas-operated, rotating bolt assault rifle designed in the Soviet Union by Mikhail Kalashnikov. The design of the AK47 began in 1945. Mikhail Kalashnikov and his team sought to create an automatic rifle that would replace the Mosin Nagant and various submachine guns in active Soviet military service as a standard infantry weapon. The AK47 incorporated and shares design elements from the German Sturmgewehr-44 (STG-44), one of the first true modern-day assault rifles. Both rifles feature select-fire capabilities, feed from a 30-round curved box magazine, and are both chambered for intermediate cartridges.

The AK47 was chambered in the then newly developed Soviet 7.62×39mm round—an intermediate cartridge that took influence from the German 7.92×33mm Kurz round used in the STG-44. This caliber was first used in the RPD and SKS. It was designed to be a compromise between the full-sized 7.62×54mmR rifle round and smaller 7.62×25mm Tokarev round used in pistols and submachine guns. In 1946, the AK47 was presented for official military trials. In 1948, fixed stock versions were introduced to select units of the Red Army, and in 1949, it was officially issued to the Red Army.

The AK47 was designed to be a simple, reliable and durable automatic rifle that could be manufactured in large quantities at a relatively low price. Its robust design allows it to endure large amounts of debris and fouling without causing malfunction or needed complex maintenance. For these reasons, the AK47 has seen service in countless conflicts around the world, used by armies and irregular forces alike, and continues to be manufactured today by various companies around the world.

In 1959, the AK47 was replaced by the AKM as the standard service rifle in the Red Army. While the weapons are no longer in service with current Russian forces, they are still used by police, militia, prison guards, etc., and can commonly be found on the second-hand market.

In-Game

General Information

The AK47 is a risk, reward assault rifle. It sports very powerful damage, dealing the highest amount damage at close range out of all the assault rifles, with a three-shot kill (3SK) anywhere to the body within its maximum damage range. It can two-shot kill with a headshot and a limb shot up to 80 studs. Within its maximum damage range, it can also deliver a 2SK with one headshot, the only assault rifle capable of doing so. However, it also has very high recoil, making it especially difficult to control in fully-automatic fire. It also has a low RoF, firing at 600 RPM—behind many of the modern assault rifles in its category.

The range is good, with its 3SK lasting past 100 studs. Muzzle velocity is below-average, at 2000 studs/s. However, due to the high damage, the time to kill (TTK) of the AK47 remains quite low at all ranges. The AK47 also boasts good penetration.

Usage & Tactics

Attachments such as the Muzzle Brake and the Angled Grip are highly recommended to improve the weapon's handling, given its high recoil, but, there is another option, using the Stubby Grip to greatly reduce the Gun/ADS recoil to a near minimum. It also has a high amount of muzzle flash, so a Flash Hider can be useful.

Shot placement is key with the AK47. As stated before, it is the only assault rifle that can two-shot with a single headshot. Its high vertical recoil can actually assist with this; with practice, a user could easily aim for the torso and let the second shot kick up into the enemy's head. This 'varying shot placement' (due to recoil) feature common among LMGs means the user can be slightly less conservative about perfect shot placement, though the lower ROF on the weapon means a user must take caution when attacking an enemy.

When used in semi-automatic mode and with select optics, the AK47 can be used as a pseudo-designated marksman rifle, behaving similarly to the SKS. At long range, landing headshots can reduce the shots to kill (STK) from four to three. Combined with its high maximum damage, the AK47 can perform competitively at any range. Although, it does have a lower than average muzzle velocity, so at longer ranges, one must lean their shots more in order to hit their targets.

For a hybrid approach, a high power optic (such as the VCOG 6x Scope, PKA-S, and ACOG Scope) can be equipped alongside a range of grips and laser sights. These attachments are used by using the high power optic when a target is spotted at longer ranges, and hip firing in close-quarters-combat (CQC). But, if you want to be on the aggressive, it is best to use a Coyote Sight or a Reflex Sight due to it being a low-power-optic. Optics such as the MARS which are mounted higher on the weapon can help to compensate for the weapon's vertical recoil and camera recoil.

Conclusion

The AK47 is a gun that combines both the range and power of a DMR with the magazine size and RoF of an assault rifle. The combination of these two traits makes the AK47 a force to be reckoned with, both in CQC and long-range. The recoil and lower rate of fire, however, must be taken into account when using the weapon, as they make the weapon more difficult to tame than other Assault Rifles.

Pros & Cons

Pros:

  • High damage.
  • Quick reload.
  • Good range.
  • Low ammunition consumption rate.
  • Hollow Point ammo allows a 2SK to the torso up to 50 studs.
  • Good iron sights.
  • Good wall penetration.

Cons:

  • Slow RoF.
  • High recoil.
  • High muzzle flash.
  • Lower muzzle velocity than the average muzzle velocity for its class.

Trivia

  • An AK47 with a Type 4 receiver later became the AKM, so it is technically not a mistake to call the AKM an AK47. However, the inverse does not apply.
  • The AK47's in-game model fire selector is set to semi-auto. Other AK variants share this as well. 
  • The AK47 in-game incorrectly has the lower receiver of the AKM, making it more resemble later models of the Chinese Type 56 assault rifle (the ones with stamped receiver), but without any support for bayonets nor the enclosed hooded front sight.
    • In addition, it also incorrectly features the AK74's dovetail mount. The AK47 had a derivative named the AKN, which had an earlier version of the dovetail mount.
  • The AK47 was originally in the Pre-Alpha stage of Phantom Forces, this has been shown by Lito's "Phantom Forces Update 9" video. The model and statistics of the gun from the Alpha stage are currently unknown.
  • The AK47 and its derivatives are one of the most common types of firearms in the world.

References

WeaponryBanner
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - G11K2
C7A2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector
MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - SCAR HAMR - RPK74 - MG3KWS

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00

Shotguns

KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - MP1911

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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