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A tactical upgrade to the SR-3M, with a large suppressor for the purpose of being used by Russian special-ops troops. High damage up close, but lacking damage at range.
–In-game description
AS VAL

AS VAL angled

ASval alpha

Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 15
Damage 34 → 20
Range 50 max → 85 min
AS VALgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 20, 21 with round in chamber, 30 with extended mag
Ammo Reserve 120, 90 with extended magazine
Fire Modes Auto & Semi
Rate of Fire 900 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.13 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (50 studs) Min (85 studs)
(x1.40) Head 47.6 28
(x1.00) Torso 34 20
(x1) Arms and Legs 34 20
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Armor Piercing 34 -> 16.66667 0 max -> 85 min
Hollow Point 40.8 -> 24 50 max -> 85 min
Muzzle Velocity 1500 studs/s
Penetration Depth 1.0 studs
Suppression 0.4

ACCURACY 25

Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 18
Weapon Recovery Speed 25
Weapon Recoil Damping 0.75

HIP ACCURACY 68

Min Camera Kick (0.40, -0.31, -0.21)
Max Camera Kick (1.00, 0.30, 0.20)
Min Recoil Displacement (-0.50, 0.60, 8.19)
Max Recoil Displacement (0.80, 1.10, 9.80)
Min Recoil Rotation (-0.41, 0.30, -0.50)
Max Recoil Rotation (1.29, 1.20, 0.50)
Hipfire Spread Factor 0.10
Hipfire Recovery Speed 12
Hipfire Spread Damping 0.85

SIGHT ACCURACY 39

Min Camera Kick (1.20, -0.41, -0.50)
Max Camera Kick (1.79, 0.20, 0.50)
Min Recoil Displacement (-0.11, 0.10, 6.19)
Weapon Shot Displacement (0.10, 0.50, 8.80)
Min Recoil Rotation (0.20, 0.07, -0.31)
Max Recoil Rotation (0.60, 0.20, 0.30)
Sight Magnification 2.5x

WEAPON HANDLING

Reload Time 2.3 seconds
Empty Reload Time 3.1 seconds
Equip Speed 14
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 350
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 9x39mm SP
Round in Chamber One
Shot Suppression Range Active


List of Attachments


Optics Kills Required
Z-Point 10 Kills
H&K Sight 20 Kills
EOTech XPS2 45 Kills
Delta Sight 70 Kills
MARS 70 Kills
EOTech 552 85 Kills
Mini Sight 110 Kills
C79 125 Kills
Comp Aimpoint 130 Kills
PK-A 165 Kills
M145 185 Kills
PKA-S 225 Kills
PSO-1 Scope 240 Kills
Reflex Sight 285 Kills
Kobra Sight 320 Kills
Super Slim Sight 350 Kills
Coyote Sight 380 Kills
ACOG Scope 430 Kills
VCOG 6x Scope 455 Kills
Pilad 3 500 Kills
TA33 ACOG 650 Kills
Barska Electro 750 Kills
OKP-7 900 Kills
DDHB Reflex 1200 Kills
TA11 ACOG 1750 Kills
PSO-1M2 Scope 2250 Kills
TA01 ACOG 2500 Kills
Animu Sight 4500 Kills
Furro Sight 5000 Kills


Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills


Barrel Kills Required


Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sight 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills
Extended Magazine 1000 Kills


The AS VAL is a Russian Integrally Suppressed Assault Rifle. It is unlocked at rank 15, or it can be purchased with credits.

History

The AS Val (Russian: Aвтомат Специальный Вал or Avtomat Special'nyj Val, English: Automatic Special Shaft) is an integrally suppressed assault rifle designed by TsNIITochMash in the late 1980s as a specialized weapon for Russian special forces. Given the operations Russian special forces carried out, a more powerful, suppressed and shorter ranged weapon was required. 

Initially, the weapon was based on the Kalashnikov design and does retain some similar controls as AK rifles, such as having the charging handle located on the right-hand side and the ability to use the AK (and SVU's) universal side mount for various optical attachments. It is fitted with an integral suppressor and is chambered in the 9×39mm subsonic ammunition. 

Being designed as a short-range, close-quarters-combat (CQC) focused assault rifle, the AS VAL is made to be small and more compact, featuring a folding stock. This is unlike its sniper version, the VSS Vintorez, the AS VAL has a foldable skeleton stock.

The AS VAL is currently used by the special forces and reconnaissance divisions of the Russian Army, as well as the MVD and FSB special forces in limited numbers.[1] Guns Wikia - AS "Val"

In-Game

General Information

The AS VAL is a powerful assault rifle. It sports moderately high damage, being a three-shot kill (3SK) up close and a 5SK at longer ranges. The range is fairly short however given the integral suppressor, with damage beginning to drop off at 50 studs and stopping at 85 studs. The Rate of fire (RoF) is quite high, at 900 RPM. Muzzle velocity is also low due to the integrated suppressor, at 1500 studs per second. This results in the AS VAL having an extremely quick time to kill (TTK) up close; being one of the fastest killing automatic weapons in-game. However, the AS VAL's TTK outside the medium range is fairly slow, as a consequence of the slow muzzle velocity and the short range of the weapon. Magazine capacity is smaller for its class, at 20+1 rounds. Coupled with the high RoF, the AS VAL has a very high ammunition consumption rate. Ammunition type is fairly common though, making it easier to resupply. Reload times are relatively quick, requiring 2.3 seconds for a tactical reload and 3.1 seconds for an empty reload. In addition to this, the AS VAL is one of the few weapons able to equip the Extended Magazine attachment option, increasing the magazine capacity to 30 rounds with the downside of losing 30 rounds in reserve, from 120 down to 90 rounds in reserve, which with the high firerate may become difficult to adapt to.

The AS VAL has high overall vertical recoil, making keeping track of a target whilst firing in full-auto difficult. Meanwhile, horizontal recoil is less present and per-shot recoil is relatively moderate. The AS VAL also boasts fairly good handling traits. It has a fairly tight hipfire spread and good mobility speed.

Usage & Tactics

See also: Community Assault Rifle Strategy

Due to the AS VAL's low TTK at close ranges and its integral suppressor, the AS VAL excels greatly in CQC. Sticking within close-to-medium range combat is the ideal range of the weapon. It should be noted compared to other CQC-oriented weapons, the style of play the AS VAL favors is not one of aggressive rushing tactics but rather stealth and surprise-based ones.

Users should avoid a frontal assault into high traffic areas due to the AS VAL's smaller magazine capacity and subsequent risk of needing to reload in the middle of combat. The AS VAL is able to be used in such a manner but is arguably better suited towards gunplay that takes advantage of its integral suppressor. Instead, it is much more viable when flanking and in stealth-based tactics, to get behind enemy lines, where a user can easily take out enemies by surprise and then proceed to run to a different location. These hit-and-run tactics allow the AS VAL to be able to kill small clusters of unsuspecting enemies without being initially detected.  It is also recommended to avoid longer ranged engagements, given the poor muzzle velocity and range of the weapon.

However, even with good trigger control, the smaller capacity of the AS VAL means an entire magazine can be easily used on just one enemy, wasting ammunition. This also means that frequent reloading can result in a user's death if timed incorrectly. This can be remedied with the Extended Magazine attachment, at the cost to the user's ammunition reserve amount, however, this is a minor trade-off. Eliminating enemies individually rather than in groups can also mitigate the issue of frequent reloading. Coupled with the element of surprise, a user may be able to kill a decent-sized group of enemies without being detected.

In regards to attachments, the iron sights are suitable for close range engagements but any optic will provide better precision. A low-magnified optic such as the Kobra Sight is a good choice for such distances. Given the integral suppressor, the AS VAL is unable to attach any barrel attachments, meaning recoil reduction is done solely through grips and user input. For grip attachments, the Stubby or Angled Grip are suitable options to help mitigate the high recoil of the AS VAL. Alternatively, one can equip the Vertical Grip and focus on hipfiring, particularly when paired with a laser sight. As for the Other attachment, the aforementioned laser sight is quite a good choice given the hipfire accuracy of the AS VAL, although this is subject to user preference.

Conclusion

Overall, the AS VAL is a flanking, CQC orientated weapon; its high RoF and integral suppressor benefit the weapon in close-range battles.

Pros & Cons

Pros:

  • High RoF.
  • Low TTK up close.
  • Integral suppressor.
  • Quick tactical reload time.
  • Good hipfire accuracy.
  • Has access to the Extended Magazine.
  • High damage in CQC.

Cons:

  • Lower total ammunition for its class.
  • Low magazine capacity for an assault rifle.
  • High vertical recoil.
  • Cannot equip barrel attachments.
  • Low muzzle velocity.
  • Short range for its class.
  • Steep damage dropoff.
  • Long empty reload time.

Trivia

  • The AS VAL was the second weapon added into Phantom Forces with an integral suppressor.
  • The AS VAL was originally classified as a Personal Defense Weapon but was placed under the assault rifle category after update 0.9.0.
  • The AS VAL has a recoil of which the first few shots are at the approximate area of the reticle, followed by high vertical climb which stabilizes after continuous firing.
  • The AS VAL's high ROF means that ammunition can be depleted very quickly, therefore ammunition management is crucial to use this rifle effectively.


Update History

Update Description Note
Beta Introduced
 ??? Damage changed to 33->20 (originally 30->19)
0.6.0 Damage changed to 34->24 (previously 33->20)
0.9.0 Weapon remodeled.

Reclassified as an Assault Rifle. New reload animation added. Recoil adjusted - more camera recoil, less gun model recoil.

0.9.6 Suppressor masking range buffed (40 stud radius -> 20 stud radius).
0.13.3 Reloading made faster Specifics unknown
2.0.0 Rebalanced as part of the CTE changes.

New sounds.

Specifics unknown
3.11.0 PSO-1 Scope added
3.13.0 Minimum damage range increased to 135.

Reduced minimum damage to 20.

Previous values unknown (see 2.0.0)
3.14.1 Minimum damage range decreased to 75 (was 135).
4.3.0 Ammo changed to 9x39mm SP (was 9x39mm WP, a misspelling)

Extended Mags reserve reduced to 60 (from 90)

Extended Mags nerf was undone in a hotfix
4.6.0 Damage reduced to 34->22 (was 34->24).

Extended Mags now reduce ammo reserve to 90 (from 120).

References

WeaponryBanner
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - G11K2
C7A2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector
MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - SCAR HAMR - RPK74 - MG3KWS

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00

Shotguns

KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - MP1911

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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Start a Discussion Discussions about AS VAL

  • AS VAL or SR-3M??

    4 messages
    • They both have the same exact damage, however, SR-3M has got barrel attachments and AS VAL doesn't so I guess SR-3M is the better choice?
    • but asval is supressed
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