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  A further revision of the AUG platform with additional minor revisions. Jack of all trades of the AUG family, but has noticeable horizontal recoil.
–In-game description
AUG A3

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Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 52
Damage 32 → 21
Range 70 max → 140 min
AUG A3graph.png
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto, Semi, & 3× Burst
Rate of Fire 720 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.16 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (70 studs) Min (140 studs)
(x1.40) Head 44.8 29.4
(x1.00) Torso 32 21
(x1.00) Limbs 32 21
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor 30.4 -> 21 59.5 max -> 119 min
R2 Suppressor 30.4 -> 19.95 63 max -> 126 min
ARS Suppressor 32 -> 18.9 70 max -> 140 min
PBS-1 Suppressor 30.4 -> 19.95 66.5 max -> 133 min
PBS-4 Suppressor 30.4 -> 19.95 66.5 max -> 133 min
Armor Piercing 32 -> 21 35 max -> 140 min
Hollow Point 38.4 -> 16.8 77 max -> 126 min
Muzzle Velocity 2500 studs/s
Penetration Depth 1.0 studs
Suppression 0.5

HIP ACCURACY 43

Min Camera Kick (1.00,-0.60, -0.31)
Max Camera Kick (1.20,-0.11, 0.30)
Min Recoil Displacement (-0.35, 0.60, 8.19)
Max Recoil Displacement (0.30, 1.10, 9.80)
Min Recoil Rotation (-0.50, 0.50, -0.31)
Max Recoil Rotation (1.10, 1.29, 0.30)
Hipfire Spread Factor 0.06
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.90

SIGHT ACCURACY 60

Min Camera Kick (0.50, -0.29, -0.50)
Max Camera Kick (1.50, 0.28, 0.50)
Min Recoil Displacement (-0.06, -0.31, 6.19)
Weapon Shot Displacement (0.07, 0.40, 8.30)
Min Recoil Rotation (0.10, -0.11, -0.31)
Max Recoil Rotation (0.30, 0.20, 0.30)
Sight Magnification 2.5x

ACCURACY 34

Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 21
Weapon Recovery Speed 18
Weapon Recoil Damping 0.65
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 3.1 seconds
Empty Reload Time 4.3 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None


The AUG A3 is an Austrian Assault Rifle. It is unlocked at rank 52, or it can be purchased with credits.

History

The AUG A3 is an upgrade to the AUG A1 and AUG A2. The main improvement for this version is the addition of a bolt release to ease reloading. Older versions of the AUG can be upgraded to use the newer A3 stock and in turn the button release, though some internal parts also need to be changed. The A3 also comes with a new style of flash hider, which can have suppressors attached over it. This was not standard on older versions. The scope and flash hider developed for the AUG A3 is compatible with the older AUG rifles, and the top rail system is interchangeable is between the A2 and A3.

There exists a submachine gun variant of the AUG A3 in-game, known as the AUG A3 Para.

In-Game

General Information

The AUG A3 sports average damage for its class, with a four-shot kill (4SK) up close and a 5SK at the end of its damage drop-off. Its rate of fire (RoF) is slightly above-average, at 720 RPM—just outperforming the likes of the AUG A1, AUG A2 and AK12.

The range is very average for its class, with the damage drop-off beginning at 70 studs and finishing at 140 studs. Muzzle velocity is standard for other 5.56x45mm NATO weapons, at 2500 studs per second. Combined with the average damage and range, this results in a fairly average but consistent time to kill (TTK) at most ranges.

Recoil is quite low overall, with the recoil pattern being fairly tight and sporting low recoil per shot. However, like other AUG weapons, it has higher horizontal recoil, although it is less extreme on the AUG A3 than it is on other members of the AUG series.

Magazine capacity is typical for an assault rifle, at 30 rounds plus one-in-the-chamber. Reload times are quite slow, taking 3.1 seconds for a tactical reload and 4.3 seconds for an empty reload—matching the likes of other AUG weapons but sluggish when compared to other weapons in its class.

Unlike other AUG assault rifles, the weapon features a three-round burst fire mode, which fires at the same RoF when in full-auto but has no delay between bursts.

Usage & Tactics

The AUG A3 is an effective medium-range assault rifle. Its mild recoil lends itself to automatic fire at distances outside of close-quarters-combat (CQC). Its RoF combined with its recoil allows it to be controllable and a fairly competitive TTK outside of close-range.

The weapon is a mediocre performer at close-range. The average damage and fire rate limits the AUG A3's ability to be used up close, where faster-firing or higher damage weapons tend to fair better. Long-range is not the weapon's forte but given the low per-shot recoil, it is doable. Tap-firing the weapon at such distances remains effective, more so than with other assault rifles. Since switching between fire modes is instantaneous, users can easily switch to semi-automatic for long-range and back to full-auto or its three-round burst.

The three-round burst allows for better accuracy at medium-range and better ammunition conservation. If one prefers accuracy over volume of fire, one may switch to the burst-fire mode for medium ranges and use full-auto only at close ranges. It also allows for more shots to be placed on target at longer distances when compared to semi-auto. One thing to note is that there is no delay between bursts, meaning an experienced user can remain in burst-mode but fire fast as full-auto at close-ranges and tap-fire at long-range targets.

One of the main drawbacks of the AUG A3 is its long reload times, which expose a user for a long period of time without being able to effectively return fire to an incoming foe. Users should try to prevent from having to perform empty reloads. When performing a reload, they should do so preferably behind cover or in a non-hostile environment. It is also wise to carry a close-quarters secondary weapon to make up for the lackluster performance of the AUG A3 in CQC and when a user runs dry. Weapons such as pistols, machine pistols, the Sawed-off and Serbu Shotgun are viable secondary options to use at close-ranges, sporting fast kill times, and high stopping power.

Given the low vertical recoil but higher horizontal recoil, a Compensator is a good choice to help mitigate the latter. It allows the AUG A3 to be more controllable at all distances. This works well in paring with a grip such as the Angled Grip.

Conclusion

The AUG A3 is an inverse of the AUG A1; they are pretty similar with a few differences. It trades out the default optic of the AUG A1 for a wider choice of optics, as it won't have the same accuracy penalties that the AUG A1 has. It has worse hip-fire accuracy than its predecessor, but in turn, has higher damage. These traits support the AUG A3 in closer engagements that the AUG A1 would have more difficult times in.

Pros & Cons

Pros:

  • High aim stability.
  • Tight bullet spread.
  • No fire mode change animation—allows fire-modes to be changed instantly.
  • Unobstructive iron sights
  • Very low vertical recoil.
  • Lower than average horizontal recoil for the AUG family.

Cons:

  • Long reload time.
  • Moderate camera recoil.
  • Moderately high horizontal recoil.

Trivia

  • The AUG A3 was added in the 0.6.0 update along with the AUG A2, AUG HBAR, and the AUG A3 Para. It originally appeared in the closed Alpha.
  • The Canted Iron Sight on the AUG A3 is extremely misaligned.
  • The AUG A3 uses a Coyote Brown finish, as the AUG A3 Para, in contrast to the Olive Drab Green of the AUG A1 and A2.
    • In the alpha version, the AUG A3 had two paint variants: a tiger stripe camo, and a sleek black and gray finish.
  • Its iron sights during the alpha stages were identical to the alpha M4's iron sights.
  • The AUG A3's model in-game is missing its bolt release, which is essential to make it an AUG A3.
    • It is also the only non-paratrooper AUG to have a curved bolt(AUG A1, AUG A2, AUG HBAR, have straight rectangular bolts except AUG A3 PARA)
  • The AUG A3 is one of only two AUG series weapons to feature a three-round burst, the other being the AUG A3 Para.
  • The AUG A3 is the only Aug platform gun to use a different default sight than the Aug platform's steyr sight.
    • This is excluding the AUG A1's integral optic.
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Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - Type 88-2
C7A2 - G11K2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - Krinkov - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - SCAR HAMR - RPK74 - MG3KWS - MG42

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - HK417 - Henry 45-70 - FAL 50.00

Shotguns

KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - GB-22 - Desert Eagle XIX

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911 - Arm Pistol

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez

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