AUG A3 Para

AUGA3PARA angled

Aug Para 2

Weapon Type Primary Weapon
Weapon Class Personal Defense Weapon
Rank Prerequisites Rank 80
Damage 34 → 19
Range 40 max → 90 min
AUG Paragraph


Hip Accuracy


Sight Accuracy


Magazine Size 25, 26 with round in chamber
Ammo Reserve 125
Fire Modes Auto, 3x Burst & Semi
Rate of Fire 780 RPM

TTK (Time to Kill) 0.15 s
Head & Body Multiplier
per bullet/pellet
Max (40 studs) Min (90 studs)
(x1.4) Head 47.6 26.6
(x1) Torso 34 19
(x1) Arms and Legs 34 19
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 34 -> 17.1 40 max -> 81 min
R2 Suppressor 32.3 -> 18.05 38 max -> 85.5 min
PBS-1 Suppressor 32.3 -> 18.05 38 max -> 85.5 min
PBS-4 Suppressor 32.3 -> 18.05 38 max -> 85.5 min
Suppressor 30.6 -> 19 36 max -> 90 min
Muzzle Velocity 2500 studs/s
Penetration Depth 0.5 studs
Suppression 0.5


Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 24
Weapon Recovery Speed 18
Weapon Recoil Damping 0.65


Min Camera Kick (1.00, -0.61, -0.31)
Max Camera Kick (1.20, -0.11, 0.30)
Min Recoil Displacement (-0.35, 0.60, 8.19)
Max Recoil Displacement (0.30, 1.10, 9.80)
Min Recoil Rotation (-0.50, 0.50, -0.31)
Max Recoil Rotation (1.10, 1.29, 0.30)
Hipfire Spread Factor 0.05
Hipfire Recovery Speed 8
Hipfire Spread Damping 0.90


Min Camera Kick (0.50, -0.35, -0.50)
Max Camera Kick (1.29, 0.34, 0.50)
Min Recoil Displacement (-0.06, 0.10, 6.19)
Weapon Shot Displacement (0.07, 0.40, 8.30)
Min Recoil Rotation (0.20, -0.11, -0.41)
Max Recoil Rotation (0.40, 0.10, 0.40)
Sight Magnification 2.5x


Reload Time 2.9 seconds seconds
Empty Reload Time 4 seconds seconds
Equip Speed 12
Aiming Speed 13
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20


Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 9x19mm
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
C79 125 Kills
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
MARS 70 Kills
PK-A 165 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills
ACOG Scope 430 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills

Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Flashlight 0 Kills

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills

The AUG Para is an Austrian Personal Defense Weapon variant of the AUG A3 Assault Rifle. It is unlocked at rank 80, or it can be purchased with credits.


The Steyr AUG A3 Para XS is the 9x19mm Parabellum SMG conversion of the AUG A3 assault rifle. It features a 325 mm-long (12.8 in) barrel and Picatinny rail system. It can come in 25 or 32 round magazines. The design originates from the original AUG Para.

The AUG Para, also known as the AUG SMG or AUG 9mm is the 9×19mm Parabellum SMG conversion of the AUG A1. It has been produced since 1988. It differs from the AUG A1 in barrel, bolt, magazine and features a magazine well adapter, which allows the rifle to feed from Steyr MPi 69 magazines. This version operates as a blowback firearm, without the use of the rifle's gas system. For some time a kit of the above components was available to convert any AUG to fire 9×19mm Parabellum.


General Information

The AUG Para looks different externally compared to other AUG family rifles and uses different ammunition.

The AUG Para sports high damage up close, dealing a three-shot kill (3SK) to the body up until 40 studs. At longer ranges, damage is quite poor, requiring six shots to kill (STK) at the end of its damage drop-off. Range is relatively good for a PDW as well, although it has a shorter minimum range value than most in its class. Muzzle velocity is above average for its class, at 2500 studs per second, making it on par with most assault rifles. Rate of fire (RoF) is on the lower end for a PDW but is still very respectable at 780 RPM. Its time to kill (TTK) is fairly quick up close, although at longer ranges its TTK is poor due to the poor damage.

The AUG Para is unique among PDWs, as it is the only one with access to a three-round burst. Given the 3SK, a user can eliminate a target with only one burst up close.

Recoil is mixed. It has moderate recoil per shot and very good recoil recovery. It also has a very tight recoil pattern. However, the AUG Para suffers from high horizontal recoil, like most members of the AUG family. The AUG Para has a a smaller-than-average magazine size at 25+1 rounds—tied with the UMP45—and a very long reload time, only slightly shorter than that of the AUG A3. It also has a common ammunition type, being able to scavenge ammunition from other PDWs and other weapons using 9x19mm Parabellum.

Usage & Tactics

As a PDW, this weapon performs best in close-quarters-combat (CQC) situations due to its low TTK, though it performs rather acceptable for a PDW at medium range due to its tight recoil pattern and quick recoil recovery. However, this is hindered by sporting a 6SK beyond 90 studs.

The burst fire mode is great for CQC, as it allows the user to quickly shred unprepared enemies in one burst. But at mid-range, it is better to switch to full auto and tap fire or to semi-auto, since there is less spread compared to burst fire.

Due to its combination of high RoF and smaller magazine size, reloads are frequent. Since its reload time is only slightly shorter than that of its parent design, it is still best to find cover while reloading to avoid any enemies.

At medium to long range (over 100 studs), the AUG Para will be a one magazine-kill weapon in full auto, as while it can kill very quickly at close range with its high maximum damage and RoF, its level minimum damage reduces the effectiveness of its high RoF past CQC. It is strongly recommended to use the semi-automatic mode to use the AUG Para at longer ranges.


The AUG Para is the CQC oriented weapon of the AUG family. Its good RoF, access to a three-round burst, and high maximum damage allows the AUG Para to perform comfortably in close and quick engagements, and its relatively tight spread also makes it viable in medium ranged combat. However, with a low minimum damage and quick damage drop-off, one should avoid using the AUG Para at longer ranges, a common trait shared with all PDWs.

Pros & Cons


  • Good maximum damage.
  • Low vertical recoil.
  • Common ammunition type.
  • Decent RoF.
  • High aim stability.
  • Access to a three-round burst.
  • High muzzle velocity.


  • Low minimum damage.
  • Second lowest magazine size in-class, tied with the UMP 45 and Kriss Vector, and beating the FAL Para Shorty.
  • High amount of horizontal recoil.
  • Long reload time.
  • Very quick damage drop-off.
  • Burst is weak at mid-long ranges.


  • When the AUG Para was initially released, equipping it with a Compensator would make the aim stability gain increase nearly to the end of the stat bar. This was fixed afterward. The same applied to the AUG A3.
  • The full name of this gun is the "AUG A3 Para XS", but the "A3" and "XS" is removed in game.
  • The AUG Para has gone through many controversial nerfs and buffs and is now much weaker than it was in the first version. It also used to have less horizontal recoil and the capability of a 5SK at long range. However, it is now said to be balanced.
  • Before v4.2.1, the weapon had a Coyote Brown finish, like the AUG A3 and (formerly) the AUG HBAR.
    • Around update 4.2.1, it now received a new light grey color.
  • The original AUG Para was one of the world's first Assault Rifles converted into a Submachine Gun.
  • The AUG Para in-game has the highest RoF out of all of the AUGs in-game.
  • The AUG Para is the only PDW (along with the P90) that is bullpup.

Update History

Update Description Note
0.6.0 Introduction
0.12.4 Reload speed slightly increased
0.12.6 Increased the effectiveness of the Compensator on this weapon
0.13.3 Iron sight FoV changed
1.4.1 Recoil made more vertical
2.0.0 Rebalanced as part of CTE changes
2.3.0 Sound updated
3.5.0 "Minor patches"
3.11.0 Ammo pool increased to 125 (from 120)
3.14.1 Slightly reduced recoil
4.2.1 Weapon recolored
4.7.0 Weapon renamed to "AUG Para"
4.7.1a Revert name to "AUG A3 Para"
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS G2 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - M231

Personal Defense Weapons

MP5K - UMP45 - MP7 - MAC10 - P90 - MP5 - Colt SMG 635
L2A3 - MP5SD - MP10 - MP5/10 - M3A1 - AUG Para
PPSh-41 - FAL Para Shorty - Kriss Vector - MP40
Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout


Jury - M4A1 - G36C - M4 - L22 - SCAR PDW - AKU12
Groza-1 - AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - KAC SRR

Designated Marksman Rifles

MK11 - SKS - VSS Vintorez - MSG90 - Beowulf TCR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00


KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Deagle 44 - M45A1 - Five Seven - ZIP 22

Machine Pistols

G18 - M93R - TEC-9 - MP1911


Judge - Executioner - MP412 REX - Mateba 6
1858 New Army - Redhawk 44


Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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