A paratrooper version of the SVD rifle, with a light frame and a folding stock. Semi-automatic with 10 round magazine, but suffers from poor recoil recovery.
–In-game description
Dragunov SVDS
SVDS angled
Weapon Type Primary Weapon
Weapon Class Sniper Rifle
Rank Prerequisites Rank 104
Damage 70 → 60
Range 50 max → 250 min
Dragunov SVDSgraph


Hip Accuracy


Sight Accuracy


Magazine Size 10, 11 with round in chamber
Ammo Reserve 40
Fire Modes Semi
Rate of Fire 60 RPM

TTK (Time to Kill) 0.00 s
Head & Body Multiplier
per bullet/pellet
Max (50 studs) Min (250 studs)
(x1.80) Head 126 108
(x1.43) Torso 100.1 85.8
(x1) Arms and Legs 70 60
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 70 -> 54 50 max -> 250 min
R2 Suppressor 66.5 -> 57 47.5 max -> 237.5 min
PBS-1 Suppressor 66.5 -> 57 47.5 max -> 237.5 min
PBS-4 Suppressor 66.5 -> 57 47.5 max -> 237.5 min
Suppressor 63 -> 60 45 max -> 250 min
Muzzle Velocity 2650 studs/s
Penetration Depth 3.2 studs
Suppression 3.5


Hipfire Camera Recovery Speed 6
Sight Camera Recovery Speed 7
Weapon Recovery Speed 10
Weapon Recoil Damping 1.3


Min Camera Kick (2.29, 0.60, -0.31)
Max Camera Kick (2.79, -1.11, 0.30)
Min Recoil Displacement (0.10, 0.40, 11.69)
Max Recoil Displacement (0.40, 1.00, 12.10)
Min Recoil Rotation (0.30, -1.00, -0.31)
Max Recoil Rotation (0.80, 0.20, 0.30)
Hipfire Spread Factor 0.20
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.70


Min Camera Kick (2.09, -1.00, -0.50)
Max Camera Kick (2.59, 0.60, 1.00)
Min Recoil Displacement (-0.11, -0.11, 13.19)
Weapon Shot Displacement (0.10, -0.21, 14.80)
Min Recoil Rotation (-0.50, -0.41, -0.50)
Max Recoil Rotation (0.40, 0.40, 0.50)
Sight Magnification 3.5x


Reload Time 3.1 seconds
Empty Reload Time 4.2 seconds
Equip Speed 10
Aiming Speed 11
Crosshair Size 60
Crosshair Spread Rate 1000
Crosshair Recover Rate 8


Weapon Walk Speed 12 stud/s
Aiming Walk Speed 6.0 stud/s
Ammo Type 7.62x54mmR
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
Z-Point 10 Kills
H&K Sight 20 Kills
EOTech XPS2 45 Kills
Delta Sight 70 Kills
MARS 70 Kills
EOTech 552 85 Kills
Mini Sight 110 Kills
C79 125 Kills
Comp Aimpoint 130 Kills
PK-A 165 Kills
M145 185 Kills
PKA-S 225 Kills
PSO-1 Scope 240 Kills
Reflex Sight 285 Kills
Kobra Sight 320 Kills
Super Slim Sight 350 Kills
Coyote Sight 380 Kills
ACOG Scope 430 Kills
VCOG 6x Scope 455 Kills
Pilad 3 500 Kills
TA33 ACOG 650 Kills
Barska Electro 750 Kills
OKP-7 900 Kills
DDHB Reflex 1200 Kills
TA11 ACOG 1750 Kills
PSO-1M2 Scope 2250 Kills
TA01 ACOG 2500 Kills
Animu Sight 4500 Kills
Furro Sight 5000 Kills
Leupold Mark 4 5000 Kills
Leupold M8-6x 5000 Kills
NXS 5.5-22 5000 Kills
PM II 5000 Kills

Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Flashlight 0 Kills

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sight 310 Kills
Ballistics Tracker 1500 Kills

The Dragunov SVDS is a Russian Sniper Rifle. It is unlocked at rank 104, or it can be purchased with credits.


The Dragunov SVDS, (Snayperskaya Vintovka Dragunova Skladnaya; Sniper Rifle Dragunov Foldable) is a folding stock variant of the older Dragunov SVD rifle. It was designed in 1991 at the Izhevsk (Izhmash) factory and chambered for the same 7.62×54mmR cartridge used in the SVD. A PSO-1M2 scope comes with the rifle by default from the manufacturer. 

The SVDS was designed for usage by airborne infantry units; the folding stock allowing for a more compact size, which is helpful during transportation and landing operations. It also has other improvements over the older SVD design. Unlike its predecessor, the stock and grip are separated instead of one piece stock-grip. The grips and cover are made from plastic instead of wood and a fixed cheek rest was added, which allows for more comfortable shooting. The rifle was also designed for better ergonomics, being slightly shorter than the original SVD and is comparable to sporting rifles. 

Like other Dragunovs, the SVDS is used as a squad support weapon; the equivalent of a designated marksman rifle in Western militaries. The rifle is very capable for long range sniping, but its accuracy is considered sub-par to the newer, more modern weapon systems. Regardless, it is still able to reliably hit a human size target up to 800 meters.

The newest version of the SVD family, the SVDM, is a modernized SVDS, albeit, it has its front sight moved back to the gas block and a shorter barrel.

A common misconception about the SVD family of rifles it that it is based on the Kalashnikov action. This is not true as the SVD was built around a proprietary short stroke system rather than the Kalashnikov's long stroke for accuracy reasons. It is mechanically closer to a SVT-40 or SKS in terms of operation. It is likely that this misconception came out of the ubiquity of a similar rifle, the Romanian PSL, which was derived from the RPK and thus built on the Kalashnikov action.


General Information

The Dragunov SVDS is not a typical sniper rifle, sharing some statistics with designated marksman rifles. It is one of the few semi-automatic sniper rifles in the game. Damage is quite high although comparatively mediocre for its class, being capable of a one-shot headshot at any range, much like the Mosin Nagant, and a two-shot kill (2SK) at any range, again much like the Mosin Nagant. It is also capable of a 1SK to the torso within its maximum range (50 studs). Rate of fire (RoF) is rather slow, at 60 RPM, but is faster than any other bolt-action rifle in-game, excluding the Steyr Scout.

It has poor handling traits, sporting a slow aim down sights (ADS) time and slow mobility speed, on par with the Dragunov SVU. Reload times are also fairly slow, with a tactical reload taking 3.1 seconds and an empty reload 4.2 seconds. Magazine capacity is one of the highest for its class, at 10(+1) rounds; tied with the Dragunov SVU, M107, and AWS. Its mobility is also comparable to the Dragunov SVU.

Usage & Tactics

The Dragunov SVDS is a semi-automatic sniper rifle and should be treated as such. Like the SVU and Scar SSR, it is outgunned at closer ranges due to its slow RoF, so close-quarters-combat (CQC) should be avoided if possible. Nevertheless, it does have the advantage of being able to 1SK at any range with headshots and compared to the sniper rifle class, it fires slightly faster than most sniper rifles, as stated before.

Because the SVDS is semi-automatic, the user does not need to stop aiming to cycle a bolt like one would on a bolt-action sniper rifle. This makes it much easier to track targets, particularly moving ones, as the player does not need to zoom out after every shot, allowing for easier follow-up shots if the player misses their first shot. However, this does increase ammunition expenditure, and a user can overuse rounds and deplete the magazine more frequently than a bolt-action rifle user would.

With headshots, the SVDS performs identical, if not better than most sniper rifles, given the slightly better RoF than other Snipers. Body shots are not as effective, unless the target is injured, due to the SVDS’s low RoF which equates to a much higher time-to-kill (TTK) than most DMRs, which benefit from higher firerates.

The SVDS's unique unlockable PSO-1M2 scope is somewhat good for long range engagement due to its 6× magnification. It provides the user with a scope somewhat identical in performance to the VCOG 6x Scope, as the rest of the available optics can be hard to use in conjunction with the SVDS. The camera recoil and the model kickback is very high and not ideal for sniping and, as stated above, CQC is not ideal. Using an optic, excluding the sniper optics, the player can press T to switch to the backup sight mode, which uses the default iron sights. Nevertheless, compared to the canted sights, it is quite obstructive, the canted sight will replace the default iron sights once equipped. Though the backup iron sights are not available for sniper optics, the canted sights are still available as a backup sight. The Ballistics Tracker is also a very good option for the Dragunov SVDS because of the capability to 1SK to the head.


The SVDS is a high skill cap weapon, with a high risk but equally high reward for using the weapon. If a player can reliably perform headshots, it becomes an extremely lethal weapon, rivaling and even surpassing most of the bolt action sniper rifles. It is a bridge between DMRs and sniper rifles, having the potential lethality of a sniper rifle but retaining the semi-automatic nature of a DMR.

Pros & Cons


  • High damage - 1SK to the head at all ranges.
  • Access to exclusive PSO-1M2 scope.
  • Clean iron sights.
  • One-shot torso kill ability within 50 studs.
  • High ammunition capacity.
  • Faster than average firerate.


  • Very poor hipfire accuracy.
  • Poor mobility speed.
  • Slow ADS time.
  • High camera recoil.
  • Slow muzzle velocity.


  • Prior to 2/25/2018, the SVDS had a five-round magazine but had the ten-round magazine model.
    • It used the same magazine model as the SVU.
    • It also meant prior to the update, the magazine model was incorrect.
  • The SVDS's iron sights in-game resemble more of a WW2-era German design, such as the Gewehr 43 or StG-44, rather than the sights similar to the Mosin Nagant it has in reality.
  • Even though the bolt locks back on any SVD platform rifle in real life when emptied, the SVDS in-game doesn’t have a bolt that locks back. This also applies to the SVU.
  • The SVDS has the synthetic furniture, folding stock, 45-degree cheek pad and separate pistol grip of the real SVDS, but the proportions of the in-game model are closer to the original SVD proportions.
  • As of the Winter Update 2 on December 25, 2018, the Dragunov SVDS was reclassified by StyLiS Studios as a sniper rifle.
  • Post sniper update, the SVDS had its muzzle velocity nerfed alongside many other sniper rifles.
  • The SVDS used to be the slowest-firing DMR before it became a sniper rifle.


Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - G11K2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector
MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000


M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00


KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - MP1911


MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner


Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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