FANDOM


Article
Gallery
A German battle rifle featuring a roller-delayed blowback system. High fire rate, high recoil, middling reload speed.
–In-game description
G3
G3 angled
Overview
Weapon Type Primary Weapon
Weapon Class Battle Rifle
Rank Prerequisites Rank 59
Damage 35 → 25
Range 50 max → 215 min
G3graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 20, 21 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 580 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.10 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (50 studs) Min (215 studs)
(x2.00) Head 70 50
(x1.00) Torso 35 25
(x1.00) Limbs 35 25
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor 33.25 -> 25 42.5 max -> 182.75 min
R2 Suppressor 33.25 -> 23.75 45 max -> 193.5 min
ARS Suppressor 35 -> 22.5 50 max -> 215 min
PBS-1 Suppressor 33.25 -> 23.75 47.5 max -> 204.25 min
PBS-4 Suppressor 33.25 -> 23.75 47.5 max -> 204.25 min
Armor Piercing 35 -> 25 25 max -> 215 min
Hollow Point 42 -> 20 55 max -> 193.5 min
Muzzle Velocity 2500 studs/s
Penetration Depth 2.0 studs
Suppression 1.3

HIP ACCURACY 15

Min Camera Kick (2.40, -1.61, -0.50)
Max Camera Kick (2.79, -0.11, 0.50)
Min Recoil Displacement (-0.31, 0.20, 7.19)
Max Recoil Displacement (0.30, 0.50, 12.80)
Min Recoil Rotation (0.20, 0.50, -0.31)
Max Recoil Rotation (0.40, -0.50, 0.30)
Hipfire Spread Factor 0.11
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.80

SIGHT ACCURACY 8

Min Camera Kick (1.60, -0.41, -0.21)
Max Camera Kick (2.79, 0.50, 0.25)
Min Recoil Displacement (-0.19, 0.30, 8.50)
Weapon Shot Displacement (0.11, 0.92, 9.80)
Min Recoil Rotation (0.68, -0.31, -0.50)
Max Recoil Rotation (1.44, 0.64, 0.60)
Sight Magnification 2.4x

ACCURACY 42

Hipfire Camera Recovery Speed 20
Sight Camera Recovery Speed 21
Weapon Recovery Speed 17
Weapon Recoil Damping 0.65
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 2.4 seconds
Empty Reload Time 3 seconds
Equip Speed 14.5
Aiming Speed 12
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 13 stud/s
Aiming Walk Speed 9.1 stud/s
Ammo Type 7.62x51mm NATO
Round in Chamber One
Shot Suppression Range None


The G3 is a German Battle Rifle. It is unlocked at rank 59, or it can be purchased with credits.

History

The G3 (German; Gewehr 3, English; Rifle 3) is a German battle rifle designed by Heckler & Koch, in collaboration with Spanish design and development agency Centro de Estudios Tecnicos de Materiales Especiales (English; Center for Technical Studies of Special Materials) or CETME. The G3 is chambered in the 7.62x51mm NATO round.

The design of the G3 has its roots in prototype weapons created in the late half of the Second World War. Engineers from German firearms manufacturer Mauser developed the Sturmgewehr 45(M), based on the earlier StG 44, but developed a new roller-delayed blowback action for the rifle, which lacked the gas system in the StG 44. The war ended before the rifle progressed past the prototype stage.

The engineers working on the StG 45(M) were moved to work in French small arms manufacturer Centre d'Etudes et d'Armament de Mulhouse (CEAM) and continued their research and testing on the StG 45(M)'s action between 1946 and 1949. One of the engineers, Ludwig Vorgrimler went to work in Spain with CETME, where further development would result in the 'CETME Model A' and more famous 'Model B'. The Model B would be tested by the West German Bundeswehr in the late 1950s, and would be modified by Heckler & Koch into the G3 rifle.

After several variants were introduced to improve the original design, the G3 was supplemented in front-line service by the G36 in the German Bundeswehr in 1997. However, it is still used in its later variants by a number of police and military units formally to date.

In-Game

General Information

The G3, in comparison to other battle rifles, has average damage, being a three-shot-kill (3SK) up close and becoming a 4SK at longer ranges—on par with the SCAR-H. However, the G3 has a very high headshot multiplier of 2.0x, meaning it is a 2SK to the head at all ranges. Range is somewhat mixed, with its damage drop-off beginning at 50 studs - quite short for its class—but ending at 215 studs which is quite good. Due to the short maximum range, the G3 has a fairly short 3SK range, being the smallest in-class.

The G3 sports a moderate rate of fire (RoF) at 580 RPM—slightly lower than the SCAR-H. Muzzle velocity is average for a battle rifle at 2500 studs per second. This means the G3 has an average time-to-kill (TTK) with body shots at most ranges, with its TTK up close being quite similar to the SCAR-H. At longer ranges, it lags behind other members of its class due to the lower muzzle velocity and average RoF. However, with headshots, it has one of the faster TTKs in the game - faster than some of the designated marksman rifles.

Recoil overall is high, having lots of horizontal recoil—particularly noticeable when firing full-auto. Per-shot recoil is moderate—with low vertical kick but still noticeable moderate horizontal recoil.

Magazine capacity is standard for battle rifles, at 20+1 rounds. Reload times are on par with the SCAR-H, with a slightly longer tactical reload time of 2.4 seconds but a faster empty reload time of three seconds. Given the moderately-high RoF, its ammunition consumption rate is not as high as the faster firing battle rifles, being similar to the SCAR-H and MC51SD.

Usage & Tactics

The G3 is unique amongst the battle rifles. On one hand, it can be considered a competitor to the SCAR-H in terms of performance. It has a similar RoF and shots-to-kill (STK) model albeit with worse range. However, it can also be considered a more versatile alternative to DMRs such as the MK11 or SKS due to its non-typical high headshot multiplier.

With bodyshots, the G3 is an average battle rifle—even somewhat below par. In most situations its worse range, average damage and average RoF means up close its outperformed by the FAL 50.00AK12BR and FAL 50.63 Para. At longer ranges, its lower damage and muzzle velocity means the likes of the AG-3 fair much better in comparison.

However, with headshots, the G3 becomes much more competitive at all distances. Its 2SK to the head at any distance puts it in a comparable position to DMRs such as the MK11, SKS, TCR and SA58 SPR, who have similar damage models and firerates. The G3 does have the added benefit of having a fully-automatic firemode, which makes it far more versatile and easier to use within close-quarters. A user can switch between semi and fully-automatic when the situation calls for it, such as engaging at longer distances often requries tap-firing. The G3 can be used up close and at long range so long as a user is good with their aim. It favours accurate players who can consistently land headshots. It shares the same versatile nature of the SCAR-H—their CQC performance is nearly identical—but its versatility is in its theoretical effectiveness at any given distance whereas the SCAR-H focuses more on being user-friendly.

This versatility of the G3 opens up a wide range of attachments that can be used, particularly in the optic category. Given the emphasis the G3 places on accuracy in order to remain effective at long range, a ACOG Scope or VCOG 6x Scope are quite good options given their higher magnification. Alternatively, if a user is more comfortable using a preferred optic, that can also be selected.

The G3's recoil is one of its main weaknesses. Whereas other weapons can have recoil mostly mitigated with attachments, the G3 sees less benefit—although attachments will make the G3 a more controllable weapon. To help with the recoil, it is best to use an Angled Grip or a Vertical Grip paired with a Muzzle Brake. A lower magnification sight such as the Coyote Sight or a Reflex Sight will also help in reducing the visual recoil felt by the user.

As for an auxiliary attachment, if a user is running the ACOG or VCOG scope, a Canted sight attachment is a viable choice as it greatly improves the G3's ability to switch between close-quarters-combat (CQC) and longer ranged combat.

Conclusion

The G3 is an interesting battle rifle. On the one hand, it features a 2SK capacity to the head at any range. On the other hand, its close-in performance is equal to that of its rivals. The G3 is almost certainly a jack of all trades, but a master of none.

Pros & Cons

Pros:

  • Good overall damage.
  • Clear iron sights.
  • 2SK to the head at any range.
  • Second fastest tactical reload time in-class.
  • Low recoil per-shot.

Cons:

  • High horizontal recoil—particularly when firing in full-auto.
  • Low magazine capacity.
  • Low mobility.
  • Short 3SK range for its class.
  • No torso multiplier.

Trivia

  • The G3, along with other weapons, was released in update 4.0.0.
  • The model featured in-game is the G3A3, as it features green furniture and has holes in the handguard.

References

WeaponryBanner
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - Type 88-2
C7A2 - G11K2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - Krinkov - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - SCAR HAMR - RPK74 - MG3KWS

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00

Shotguns

KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - MP1911

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez

Test Place    New    Re-Added    Featured Article
Community content is available under CC-BY-SA unless otherwise noted.