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G36
G36 angled
Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 25
Damage 31 → 23
Range 80 max → 145 min
G36graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 750 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.16 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (80 studs) Min (145 studs)
(x1.40) Head 43.4 32.2
(x1.00) Torso 31 23
(x1.00) Limbs 31 23
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
R2 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
ARS Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-1 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-4 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
Armor Piercing 31 -> 23 40 max -> 145 min
Hollow Point 37.2 -> 18.4 88 max -> 130.5 min
Muzzle Velocity 2500 studs/s
Penetration Depth 1.2 studs
Suppression 0.3

HIP ACCURACY 33

Min Camera Kick (1.20, -0.61, -0.50)
Max Camera Kick (1.89, -0.11, 0.50)
Min Recoil Displacement (-0.31, 0.40, 5.19)
Max Recoil Displacement (0.30, 0.50, 6.80)
Min Recoil Rotation (-0.21, -1.00, -0.31)
Max Recoil Rotation (3.29, 0.20, 0.30)
Hipfire Spread Factor 0.06
Hipfire Recovery Speed 9
Hipfire Spread Damping 0.75

SIGHT ACCURACY 33

Min Camera Kick (0.89, -0.50, -0.31)
Max Camera Kick (1.29, 0.30, 0.30)
Min Recoil Displacement (-0.11, 0.69, 5.69)
Weapon Shot Displacement (0.10, 0.80, 7.80)
Min Recoil Rotation (0.20, 0.07, -0.31)
Max Recoil Rotation (1.00, 0.20, 0.30)
Sight Magnification 4.0x

ACCURACY 43

Hipfire Camera Recovery Speed 18
Sight Camera Recovery Speed 18
Weapon Recovery Speed 22
Weapon Recoil Damping 0.65
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.4 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber Template:Weapon/Chamber
Shot Suppression Range None


The G36 is a German Assault Rifle. It is unlocked at rank 25, or it can be purchased with credits.

History

In 1990, Heckler and Koch (H&K) began working on a new 5.56×45mm NATO Assault Rifle, to replace the larger-caliber G3 battle rifle. The rifle was designed from the ground up and was designated "Project 50" or HK50. The prototype was trialed against the Austrian Steyr AUG, where it was rated better. The weapon was finalized in 1995, with production commencing a year later. The HK50 rifle was adopted by the German Bundeswehr in 1997 as its standard-issue rifle, under the designation Gewehr 36, or G36.

Multiple variants were derived from the original G36. Notable variants include the G36C, a sub-carbine variant and the MG36, a light machine gun variant which features a heavier barrel, bipod, and 100-round Beta C magazine.[1]

In-Game

General Information

The G36 is only capable of automatic and semi-automatic fire. The weapon comes with a unique 4.0x magnification scope by default, higher than the AUG A1's default scope and the same level as the TA01 ACOG. Another similarity with the AUG A1 is that the G36 shares is the ability to switch between the default optic and an attached optic by pressing T. The G36 is an accurate, long-barreled weapon that also has very controllable recoil and a moderate rate-of-fire (RoF), although it is slower than some other assault rifles, like the FAMAS and AS VAL.

Thanks to its long barrel and aforementioned accuracy, this rifle has very low recoil per shot and can accurately fire off rounds on semi-auto to engage distant enemies. The telescopic sight issued with the G36 further improves its long-range accuracy. However, this scope also proves rather inaccurate when moving - equipping any other optic will mitigate this issue.

The G36 is generally much more effective at medium to long range. While it does have a high RoF, the mediocre hip-fire accuracy of the weapon means that engaging enemies without aiming is relatively ineffective. When firing the weapon in full-automatic, it is important to fire in controlled bursts as the weapon is very capable of burning through several magazines very quickly.

Finally, no suppressor for the G36 decreases the shots-to-kill (STK) number, meaning the weapon is a good candidate for a stealth build.

Usage & Tactics

While using the G36, one should keep in mind that it does not particularly excel at short range, but performs better at medium and long ranges. Due to this, close-quarters-combat (CQC) is not recommended with the G36. It would be preferable to switch to a secondary weapon in case such a situation arises.

The G36 comes with a default optic and is quite accurate at long ranges. One can use this to their advantage by concealing themselves and picking out enemies one by one, much like a designated marksman rifle. To further increase accuracy, users can opt for a Stubby Grip or Angled Grip. An important thing to note is that since the G36 has a fairly fast RoF, engaging at CQC range is still a viable tactic with this weapon should the user need to. Compared to the AUG A1, its faster RoF makes it easier to use against personal defense weapons and shotguns in CQC, since with its lower TTK, there is less time for enemies to react and counterattack. While the faster RoF also increases ammunition consumption, it can be kept to a minimum by tap-firing or switching to semi-auto at longer ranges.

Conclusion

While not as powerful as some assault rifles, the G36 is a very versatile one, with helpful additions like a default scope, good RoF, and good range. Though it may not be very attractive in the stock format, one can customize it to their needs.

Pros & Cons

Pros:

  • Integral telescopic sight - press T to switch between an equipped optic and the G36's scope.
    • With no optic, press T to switch the magnification level of the G36's scope.
  • Moderate damage-per-second (DPS) for its class.
  • Low recoil per shot.
  • Moderate recoil when firing full-auto.
  • Good RoF.
  • Good range for its class.

Cons:

  • Default optic has a low field of view (FOV).
  • Carry handle can obstruct a user's vision.
  • Poor hip fire spread.
  • Lacks backup iron sights.

Trivia

  • Originally, when an optic was equipped on the G36, the carrying handle was removed. This is no longer the case.
    • Instead, the new sight is put on top of the carrying handle, allowing the player to switch from the default sight to the new sight by pressing T.
    • It is not incorrect to the actual G36 as it is optional for the G36. The carry handle can be easily removed to replace with other style of carry handle or other accessory systems.
  • The German service G36 has a x3 magnification optic and a red dot optic on top.
  • Prior to the 3.9.? update, the G36 lacked any alternative aim.
    • Currently, pressing T with no optic equipped changes the magnification level of the default scope.
  • Prior to the New Steel Update, the Canted Iron and Delta Sights were horrendously misaligned.

References

Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

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