Hecate II

HECATE II angled

HECATE II old angled

Weapon Type Primary Weapon
Weapon Class Sniper Rifle
Rank Prerequisites Rank 150
Damage 97 -> 93
Range 40 max -> 200 min
Hecate IIgraph


Hip Accuracy


Sight Accuracy


Magazine Size 7, 8 with round in chamber
Ammo Reserve 35
Fire Modes semi
Rate of Fire 28

TTK (Time to Kill) 0.00
Head & Body Multiplier
per bullet/pellet
Max (40 studs) Min (200 studs)
(x3.0) Head 291 279
(x1.8) Torso 174.6 167.4
(x1) Arms and Legs 97 93
Red color signifies a fatal hit. And all damage value in-game are rounded down. (e.g. 99.99 is counted as 99).
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 97 -> 83.7 40 max -> 180 min
R2 Suppressor 92.15 -> 88.35 38 max -> 190 min
PBS-1 Suppressor 92.15 -> 88.35 38 max -> 190 min
PBS-4 Suppressor 92.15 -> 88.35 38 max -> 190 min
Suppressor 87.3 -> 93 36 max -> 200 min
Muzzle Velocity 3000 studs/s
Penetration Depth 10.0 studs
Suppression 5.0


Hipfire Camera Recovery Speed 3
Sight Camera Recovery Speed 3
Weapon Recovery Speed 4
Weapon Recoil Damping 0.9


Min Camera Kick ((3.29, -2.60, -0.31))
Max Camera Kick ((3.79, -0.11, 0.30))
Min Recoil Displacement ((0.10, 0.40, 7.69))
Max Recoil Displacement ((0.40, 1.00, 8.10))
Min Recoil Rotation ((1.20, -1.00, -0.31))
Max Recoil Rotation ((2.09, 0.20, 0.30))
Hipfire Spread Factor 0.40
Hipfire Recovery Speed 5
Hipfire Spread Damping 0.70


Min Camera Kick ((2.20, -2.80, -0.50))
Max Camera Kick ((2.50, -0.41, -1.00))
Min Recoil Displacement ((0.00, 0.00, 0.00))
Weapon Shot Displacement ((0.00, 0.00, 0.00))
Min Recoil Rotation ((0.69, -1.00, -0.50))
Max Recoil Rotation ((1.29, 1.00, 0.50))
Sight Magnification 10.0x


Reload Time 4 seconds
Empty Reload Time 7.6 seconds
Equip Speed 10
Aiming Speed 6
Crosshair Size 70
Crosshair Spread Rate 1500
Crosshair Recover Rate 8


Weapon Walk Speed 11 stud/s
Aiming Walk Speed 4.4 stud/s
Ammo Type .50 BMG
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
PK-A 165 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
ACOG Scope 430 Kills

Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Flashlight 365 Kills

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills

The Hecate II is a French Sniper Rifle. It is unlocked at Rank 150 or can be purchased with credits (CR).


The PGM Hécate II is the standard heavy sniper rifle of the French Army, sometimes known as the FR-12.7 (French: Fusil à Répétition de Calibre 12.7 mm or literally translated to "12.7 mm Caliber Repeater Rifle".)

The Hecate II is chambered in .50 BMG (12.7×99mm NATO). It is produced by PGM Precision. Roots of the rifle reach to the FRF7, which is older than its big brother and uses the weaker 7.62×51mm NATO ammunition. Similar handling characteristics with its smaller ascendant give it a very high degree of accuracy, comparable to other .50 caliber rifles, such as the AS-50, Barrett M82 variants and M107, and the McMillan Tac-50.


General Information

The Hecate II is currently the second hardest gun in the game to unlock at rank 150, surpassed only by the Steyr Scout at 195. It also has the highest recoil of any gun in the game, even beating out the BFG 50. In addition to this, it has a very slow ADS time, the lowest amount of reserve ammunition for its class and a long empty reload time. However, its downsides are compensated with the fact that the Hecate can 1SK headshot like the other snipers as well as the ability to 1SK to the torso at any range, although it cannot 1SK to limbs at any range due to a 1x multiplier. The damage is comparable to the BFG as the Hecate II uses the same round as the BFG 50; the .50 BMG. It also sports a high magazine capacity, the second highest of any sniper rifle.

Usage & Tactics

The Hecate II is best used at longer ranges, similar to the BFG 50. It is handicapped at close range due to its limbs multiplier which cannot score a 1SK at any range unless the enemy is slightly injured. The Hecate II also has the slowest walk speed out of any other weapon in the game, so users might find it more convenient to switch to a secondary or their melee while actively being on the move to avoid getting shot or killed. To add to the slow RoF, it also has a slow scope in time meaning that missing shots can and will be punishing.

Similar to the M231 and Colt SMG 635, the Hecate II's recoil cannot be effectively mitigated to a satiable level with just attachments alone but can be learned and controlled by the player with enough skill. In a way, it is the antithesis of these two weapons, being so incredibly slow that it takes skill simply to continually score clean shots without getting return fire.

The Hecate is also unique in that unlike the BFG when the normal suppressor is equipped, it deals more damage at long range essentially acting like AP ammunition before its nerf with the added bonus of stealth, making the Hecate a good long range stealth candidate due to its high damage at range. This will, however, come at the cost of velocity and CQC potential but considering with a sniper you should stay back, it is negligible.


The Hecate II is an obvious competitor to the BFG 50. Its capabilities of having a detachable magazine, being able to 1SK to the torso at all ranges and being able to deal high damage at range even with the suppressor can be a great asset to the player. However, it still leaves a lot to be desired due to its ludicrous amount of recoil, slow ADS time and mobility speed, as well as not being able to 1SK to the limbs at close range.

Pros & Cons


  • 1SK at torso and headshot at all ranges.
  • Magazine fed, unlike its other .50-caliber counterpart.
  • Longest scope steady time in-class.
  • Tied with Intervention for second highest magazine capacity in-class.
  • Highest penetration in-game, tied with the BFG 50.
  • Extremely low damage drop off difference (97 -> 93).
  • Can 1SK with a torso shot through thicker walls than the BFG 50.


  • Lowest total ammo of all snipers; less ammo than the BFG 50 by one round.
  • Sluggish ADS time.
  • Extremely low mobility.
  • Long reload, especially when empty - the third longest in the whole game behind the MG3KWS and M60.
  • Second-highest unlock rank in the game at rank 150 (highest is the Steyr Scout at rank 195).


  • The Hecate II was the weapon featured on the Thanksgiving thumbnail on Phantom Forces, a month before its official release.
  • When this weapon first came to the test place, its 3rd person model was a 2-tone grey and black Intervention.
  • The Hecate II is:
    • A weapon popularized by the inclusion of it in video games and anime.
    • One of two French weapons in-game, the other being the FAMAS.
    • One of three weapons in-game that use the .50 BMG round, the other two weapons being the BFG 50 and the SFG 50.
    • The only magazine fed weapon in-game to be chambered in .50 BMG.
    • The only sniper rifle in-game to feature a bipod on the model and a different scope model.
      • The scope in real life is the Scrome LTE J10 F1.
      • This scope is also the only one in-game that has scope lens covers.
  • The VCOG reticle on this is the same as the VCOG reticle on the ZIP 22.
  • This weapon has a unique reloading animation. The reloading animation is the same as the Remington 700 and Intervention, except much slower, but the character nudges the magazine into the magazine slot after inserting it, much like the MG36 and the SCAR HAMR‘s reloading animations.
  • Despite being an anti-materiel rifle, specifically designed to damage/destroy vehicles, equipment, and fortifications, the Hecate is used against military personnel in-game, which would lead to a myriad of performance issues in real life.
  • The ADS time was slightly decreased in the 3.9.0 update.
  • The RoF was buffed from 25 to 28 in the 4.1.18v update.
    • Even so, the buff is only active while hipfiring, as the animation was not sped up to accommodate the faster fire rate. Due to how bolt actions work in PF, the gun’s maximum firecap is still 25 RPM when scoping in.
  • In the YOLO ammo types update, the firing sound was updated.
  • This weapon used to have an instant reload glitch when a user swapped weapons after firing. This has since been fixed.
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - AK74 - AKM - M231- AK103
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - L2A3
MP5SD - MP10 - MP5/10 - M3A1 - AUG A3 Para
PPSh-41 - Kriss Vector - MP40
Light Machine Guns Colt LMG - M60 - AUG HBAR - MG36 - RPK-12 - L86 LSW - RPK


Sniper Rifles Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50 - Mosin Nagant - L115A3 - Dragunov SVDS - Hecate II - Steyr Scout
Carbines M4A1 - G36C - M4 - L22 - SCAR PDW - AKU-12 - Groza-1 - AK-12C
Honey Badger- SR-3M - Groza-4 - 1858 Carbine - FAL Para Shorty - PPK-12
Designated Marksman Rifles SVK12E - MK11 - SKS - VSS Vintorez - MSG90 - Beowulf TCR - SA58 SPR - SCAR SSR
Battle Rifles Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - MC51SD - FAL 50.63 Para - Henry 45-70 - FAL 50.00
Shotguns KSG-12 - Remington 870 - DBV-12 - KS-23M - Saiga-12 - Stevens DB - SPAS-12
Secondary Weapons Pistols M9 - Glock 17 - M1911 - Deagle 44 - M45A1 - ZIP 22
Machine Pistols Glock 18 - M93R - TEC-9 - MP1911
Revolvers MP412 REX - Mateba 6 - 1858 New Army
Other Serbu Shotgun - SFG 50 - Sawed Off - Obrez - Saiga-12U
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