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L22
L22 angled
Overview
Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 28
Damage 30 → 21
Range 40 max → 90 min
L22graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 775 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.15 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (40 studs) Min (90 studs)
(x1.4) Head 42 29.4
(x1) Torso 30 21
(x1) Arms and Legs 30 21
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 30 -> 18.9 40 max -> 81 min
R2 Suppressor 28.5 -> 19.95 38 max -> 85.5 min
PBS-1 Suppressor 28.5 -> 19.95 38 max -> 85.5 min
PBS-4 Suppressor 28.5 -> 19.95 38 max -> 85.5 min
Suppressor 27 -> 21 36 max -> 90 min
Armor Piercing 30 -> 17.5 0 max -> 90 min
Hollow Point 25 -> 25.2 40 max -> 90 min
Muzzle Velocity 2000 studs/s
Penetration Depth 0.5 studs
Suppression 0.5

ACCURACY 26

Hipfire Camera Recovery Speed 17
Sight Camera Recovery Speed 25
Weapon Recovery Speed 17
Weapon Recoil Damping 0.7

HIP ACCURACY 69

Min Camera Kick (1.60, -0.31, -0.21)
Max Camera Kick (1.70, 0.30, 0.20)
Min Recoil Displacement (-0.50, 0.60, 4.19)
Max Recoil Displacement (0.80, 1.10, 5.30)
Min Recoil Rotation (-0.21, 0.30, -0.50)
Max Recoil Rotation (1.39, 0.80, 0.50)
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 15
Hipfire Spread Damping 0.75

SIGHT ACCURACY 28

Min Camera Kick (2.20, -0.31, -0.50)
Max Camera Kick (2.70, 0.40, 0.50)
Min Recoil Displacement (-0.11, 0.00, 2.20)
Weapon Shot Displacement (0.10, 0.20, 3.79)
Min Recoil Rotation (0.10, -0.25, -0.50)
Max Recoil Rotation (0.50, 0.25, 0.50)
Sight Magnification 1.8x

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.5 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None


List of Attachments


Optics Kills Required
C79 125 Kills
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
PK-A 165 Kills
PKA-S 225 Kills
VCOG 6x Scope 455 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills


Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Green Laser 110 Kills


Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills


Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills


The L22 is a British Carbine variant of the L85A2 Assault Rifle. It is unlocked at Rank 28 or can be purchased with credits (CR).

History

The L22 is part of the SA80 (Small Arm for the 1980s[1]) series of weapons. There have been three attempts at a carbine version of the family, the first was in 1989 (longer barrel). The second attempt, which was in 1994, used the standard L86 LSW handguard and a 17.4-inch barrel (length overall 709 mm, barrel length 442 mm). The third attempt (2003–2004) is also the only one to officially be adopted - the L22. This resembles the 1989 model but has all the necessary A2 upgrades, with a 318 mm (12.5 in) barrel and an overall length of 585 mm. Around 1,500 were "manufactured" from surplus LSW receivers, with more built due to increased demand. Because of the shortened barrel, the L22 is less accurate and less effective than its rifle variant, especially at long ranges. The L22 is outfitted with a vertical front grip instead of handguard. This carbine takes the role of a PDW for back line soldiers and operator crews.

In-Game

General Information

The L22 is a close-quarters-combat (CQC) focused weapon of the SA80 series of weapons. It deals 30 maximum and 21 minimum damage, yielding a four-shot-kill (4SK) at up to 45 studs and a 5SK beyond that. Its relatively high RoF, combined with its 4SK capabilities at close range, give it an exceptionally low TTK in CQC. Additionally, the L22 has very good hipfire accuracy and stability, due to possessing an integral vertical grip, further increasing its usability at short distances.  

Usage & Tactics

With its low TTK at close range and hip fire accuracy, the L22 is extremely good at close-range and point-blank combat. On maps with point-blank combat and cluttered environments such as Metro, Mall Construction, and Warehouse, the L22 can easily kill multiple players quickly and efficiently. Its hipfire stability makes it an excellent weapon for reacting quickly to enemies when rounding corners or travelling up or down stairs. Low-magnification sights are recommended when using the L22 due to its effectiveness as a CQC weapon. Additionally, the L22 is both a carbine and a 5.56x45mm NATO weapon, allowing it to pick up ammo from a large range of dropped guns. 

However, at longer ranges its effectiveness quickly decreases due to its low minimum damage. When using the L22 at longer ranges, it is often more effective to get closer to the enemy than to attempt to fire at longer ranges. As the weapon can attach grips from the New Steel update, almost all recoil reduction isn't now dependent on the barrel attachment too much. This makes the L22's recoil much more controllable when aiming. 

Conclusion

The L22 is a highly-effective CQC gun with a low TTK and good hip fire stability. However, it performs poorly at medium/long range, with a high damage drop-off and low aim controllability. 

Pros & Cons

Pros:

  • Good RoF.
  • Common ammunition type.
  • Integral Vertical Grip - highest hip fire stability in-class.
  • Quick reload time.
  • Good minimum damage.
  • Recoil can be mitigated with attachments.

Cons:

  • Moderate overall recoil when ADS.
  • Average TTK up close for its class.
  • Obstructive iron sights.

Trivia

  • When the L22 was introduced, it was the only primary weapon to have a laser as its only underbarrel attachment option.
    • This has changed in the New Steel update, as it can now mount under barrel grip attachments.
  • Currently, this weapon has the highest base Hip Stability statistic in the carbine class.
  • Unlike the rest of the SA80 family, there was never an L22A1 - only an A2 version.
  • All the barrel attachments for this weapon actually float in front of the barrel.
  • The L22 has the highest RoF out of all the SA80 weapons in-game.

References

  1. http://www.imfdb.org/wiki/Enfield_L85_rifle_series
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