An integrally suppressed version of the MP5 for special operations forces. Reduced range and velocity compared to the MP5, but with better recoil control.
–In-game description
MP5SD angled
Weapon Type Primary Weapon
Weapon Class Personal Defense Weapon
Rank Prerequisites Rank 60
Damage 34 → 19
Range 22 max → 110 min


Hip Accuracy


Sight Accuracy


Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 800 RPM

TTK (Time to Kill) 0.15 s
Head & Body Multiplier
per bullet/pellet
Max (22 studs) Min (110 studs)
(x1.40) Head 47.6 26.6
(x1.00) Torso 34 19
(x1) Arms and Legs 34 19
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Armor Piercing 34 -> 15.83333 0 max -> 110 min
Hollow Point 40.8 -> 22.8 22 max -> 110 min
Muzzle Velocity 1800 studs/s
Penetration Depth 0.5 studs
Suppression 0.2


Hipfire Camera Recovery Speed 20
Sight Camera Recovery Speed 21
Weapon Recovery Speed 20
Weapon Recoil Damping 0.85


Min Camera Kick (1.60, -0.61, -0.50)
Max Camera Kick (2.40, -0.11, 0.50)
Min Recoil Displacement (-0.31, 0.40, 6.19)
Max Recoil Displacement (0.30, 0.50, 7.80)
Min Recoil Rotation (-0.50, 1.00, -0.31)
Max Recoil Rotation (0.89, 2.20, 0.30)
Hipfire Spread Factor 0.06
Hipfire Recovery Speed 12
Hipfire Spread Damping 0.70


Min Camera Kick (1.60, -0.31, -0.31)
Max Camera Kick (1.89, 0.30, 0.30)
Min Recoil Displacement (-0.11, 0.50, 5.19)
Weapon Shot Displacement (0.10, 0.80, 6.80)
Min Recoil Rotation (0.10, -0.21, -0.50)
Max Recoil Rotation (0.40, 0.20, 0.50)
Sight Magnification 2.0x


Reload Time 2.7 seconds
Empty Reload Time 3.8 seconds
Equip Speed 16
Aiming Speed 14
Crosshair Size 30
Crosshair Spread Rate 300
Crosshair Recover Rate 20


Weapon Walk Speed 14 stud/s
Aiming Walk Speed 10.5 stud/s
Ammo Type 9x19mm
Round in Chamber One
Shot Suppression Range Active

List of Attachments

Optics Kills Required
C79 125 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
PK-A 165 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
ACOG Scope 430 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills

Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Flashlight 0 Kills

Barrel Kills Required

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sight 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills

The MP5SD is a German Integrally Suppressed Personal Defense Weapon variant of the MP5. It is unlocked at rank 60, or it can be purchased with credits.


The Heckler & Koch MP5SD (German; Maschinenpistole 5 Schalldämpfer) is an MP5 that features an integral suppressor. The suppressor itself is divided into two stages; the initial segment surrounding the ported barrel serves as an expansion chamber for the propellant gases, reducing gas pressure to slow down the projectile. The decompression stage occupies the remaining length of the suppressor tube and contains a stamped metal helix separator with several compartments which increase the gas' volume and decrease its temperature. Finally, it deflects the gases as they exit the muzzle, muffling the exit report. The bullet leaves the muzzle at subsonic velocity, so it doesn't generate a sonic shock wave in flight like other guns. As a result of reducing the barrel’s length and venting propellant gases into the suppressor, the bullet’s muzzle velocity drops in the range of 16-26% (depending on the ammunition used) while maintaining the weapon’s reliability. The weapon was designed to be used with standard subsonic ammunition with the suppressor on at all times.

In 1974, Heckler & Koch started to work on a suppressed version of the MP5. Through the years, they developed variants of them like the MP5SD1/D4 (both featuring a receiver end rather than having a buttstock), the MP5SD2 (which is the actual model in-game)/D5 (they included a fixed buttstock), and others.


General Information

The MP5SD is very similar to its predecessor, the MP5, with the main difference being its integral suppressor. Compared to the  MP5, it has slightly shorter maximum damage range and shorter minimum range totaling to a faster damage dropoff. However, the MP5SD has the highest muzzle velocity of any suppressed PDW, and its base stats make it statistically superior to an MP5 equipped with any suppressor. Like other integrally suppressed weapons, the MP5SD cannot accept any barrel attachments. It features two fire modes: semi-automatic and fully-automatic.

Usage & Tactics

In summary, the MP5SD is a variant of the MP5 with a suppressor, retaining the three-shot kill (3SK) maximum damage and the same 6SK minimum at the end of its damage drop-off. It boasts very low vertical and equally low horizontal recoil. The integral suppressor combined with a high rate of fire (RoF) makes it good in close-quarters-combat (CQC), although, like the base MP5, it may suffer against higher damage-per-second (DPS) weapons and shotguns. Despite its 6SK with minimum damage, its tight recoil pattern gives it respectable performance at range. However, when compared to other, non-integrally suppressed PDWs, its relatively low muzzle velocity makes bullet drop compensation hard to manage when fighting past medium range. 


Much like the MP5, the MP5SD is a very versatile PDW. Even with an integral suppressor, it is still decent past its minimum damage range, thanks to a high RoF, low recoil, and mediocre minimum damage when compared to other PDWs. This weapon is a suitable alternative for those who prefer the handling of the MP5, but wish to use a suppressor, in place of unlocking one for the MP5.

Pros & Cons


  • Integral suppressor.
  • Good RoF.
  • Very mild recoil when aiming down sights.
  • Good handling characteristics.


  • Cannot equip barrel attachments.
  • Relatively low minimum damage.
  • Low muzzle velocity.
  • Very low maximum range of 22 studs.
  • High recoil when hipfiring.


  • Before the 4th of July update in 2017, the MP5SD had a fire rate of 700 RPM; equivalent to the weapon's real-life fire rate.
    • However, this made the gun very weak and inferior to many other weapons in general, so its fire rate was buffed to 800 RPM.
  • In real life, the MP5SD's suppressor can be removed, however the weapon is not intended to be fired without the suppressor attached.
    • This is not possible in-game,
  • The MP5SD model in-game is actually the MP5SD2, due to its fixed stock and fire-mode selector.
  • The MP5SD's unique rubber handguard can be removed and replaced with a Picatinny tri-rail to attach grips, laser sights, and other accessories. However, this is not seen in-game, as the rubber handguard remains when attaching such accessories.
  • Despite being an integrally suppressed weapon, the MP5SD does not have any shot suppression range.
  • As of the 3.11.0, the MP5SD got its maximum range nerfed from 70 to 20 but as a result, it got it's maximum damage buffed to 34, making it a 3SK up close.
    • But as of 3.14.0, it got a slight maximum range buff to 22 studs.
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS G2 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - G11K2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 635 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector
MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000


M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00


KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - M93R - TEC-9 - Micro Uzi - MP1911


MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner


Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

Test Place    New    Re-Added    Featured Article
Community content is available under CC-BY-SA unless otherwise noted.