|Weapon Type||Primary Weapon|
|Weapon Class||Personal Defense Weapon|
|Rank Prerequisites||Rank 9|
|Damage||30 -> 18|
|Range||40 max -> 90 min|
|Magazine Size||30, 31|
|Fire Modes||Auto & Semi|
|Rate of Fire||950 RPM|
The Heckler & Koch MP7 (MaschinenPistole 7) is a German PDW chambered in the 4.6×30mm cartridge. It was designed along with the 4.6×30mm cartridge in mind to meet NATO requests published in 1989 which called for Personal Defense Weapon (PDW) with a better ability to penetrate body armor than current PDWs. Heckler & Koch began the production of the MP7 in 2001. The weapon was a direct rival to the FN P90, also developed to meet NATO's requirements.
The MP7 is currently sold in two different variants - the A1 and the A2. The A1 variant had a redesigned grip, straight buttpad, and smaller stock. The A2 variant had an underbarrel rail in place of the grip so different grips can be attached onto the weapon.
The MP7 is one of the first PDWs unlocked, and is an overall excellent gun for close-quarters combat (Close Quarters Combat). The MP7's magazine capacity is average, but can feel low when compared to its RoF (Rate of Fire). Like most PDWs, it has very high hip stability and low accuracy, but very low recoil, one of lowest in the game.
Usage & Tactics
Being a weapon designed for close quarters, the MP7 is highly recommended to be used at close ranges, such as: Through the corridor(s) at Mall Construction and Highway Lot, Warehouse, being extremely aimed at close - medium range, some parts in Crane Site and the escalators and generally anywhere in Metro as well. At medium range, the rate of fire and low recoil helps it to hold its own against assault rifles and carbines, but without careful trigger control, ammunition will quickly disappear. Like most Personal Defense Weapons, the Semi-Automatic mode on the MP7 is almost a nominal ability; it has very little use since the weapon is outgunned at anything beyond close range by assault rifles and carbines.
The MP7 has a very high rate of fire (RoF). Due to the extremely fast RoF, the player will often find themselves out of ammo and reloading often. However, its reload time is fairly quick, allowing the player to get back into the fight quickly. In general, when using the MP7, it is best to spray down an enemy or two at close range, and duck out of the way to reload before continuing the assault.
If the player uses the MP7 in automatic fire mode at medium range, the player will fire about half of their magazine or more to kill an opponent due to the mediocre aim stability. This PDW is not recommended for eliminating groups of enemies, unless they are unaware or clustered tightly.
In conclusion, with the MP7's 4SK capability, very fast RoF of 950 RPM, low recoil, and very fast reload, it arguably makes one of the best close range PDWs in the game, capable of shredding enemies at close range despite its low unlock rank of 9. Some people may even claim that it is overpowered. However though, its heavy horizontal recoil and low accuracy restrict its versatility at different ranges and prevent it from completely dominating the opposition.
Pros & Cons
- Extremely high RoF.
- Very low TTK in CQC.
- Very low recoil.
- Quick tactical reload time.
- Unlockable at a low rank (Rank 9).
- Has an integral Folding Grip.
- Burns through ammunition extremely fast.
- Poor range.
- Rare proprietary cartridge makes finding more ammunition difficult.
- Somewhat long empty reload time.
- The MP7 is the fifth fastest-firing primary weapon. The fastest firing primary weapon is the M231, the second fastest is the Kriss Vector, the third fastest is the MAC-10, and the fourth fastest is tied between the Colt SMG 635, MG3KWS, and the PPSh-41.
- Before the 4th of July update, the MP7 could accept grip attachments.
- This was reverted on the 4th August, 2018 with the release of the "New Steel" update.
- When a grip was attached beforehand, the integrated grip was not removed. Instead, the new grip was mounted on the left-hand side tactical rail. However, the player would still put their hand on the MP7's default grip rather than the grip the player attached.
- This quality is shared with the P90.
- The MP7's model has a 40-round magazine, but the capacity in-game is only 30 rounds. This is probably for balance reasons.
- The model in-game is the MP7A1.
- The MP7 is one of the only two weapons typically classified as a Personal Defense Weapon in the PDW category. Most of the weapons in that category are submachine guns, while the MP7 and P90 are usually classified as 'Personal Defense Weapons'. However, the differences between PDWs vs SMGs are not particularly well defined.
- When attaching a barrel attachment on the MP7, the barrel will 'sit' on top of the MP7 model's barrel.
- When the player's FoV (Field of View) is set to 100 and they reload with the MP7, the character is seen taking out the magazine, holding the magazine for a second, and then reinserting said magazine.
- The Saiga-12 also shares this quality.
- ↑  Wikipedia - HK MP7
- ↑  MP7 - Liquipedia Counter-Strike Wiki
- ↑ https://en.wikipedia.org/wiki/Heckler_%26_Koch_MP7#Variants