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== '''History''' == |
== '''History''' == |
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⚫ | The Mek'leth is a fictional blade, seen in ''Star Trek: Deep Space Nine''. In Star Trek lore, it is one of the traditional hand weapons of Klingons, a species of humanoid alien warriors. The other famed blade is the Bat'leth. While Klingons carried disruptors, they traditionally preferred to fight with their blades. |
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⚫ | Dan Curry created the |
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⚫ | In the real world, Dan Curry created the Mek'leth at Michael Dorn's request when he joined ''Deep Space Nine'' in 1995. Dorn wanted a weapon that was easier to wield. The final design was based on a Himalayan blade, a Northern Tibetan cavalry sword. However, the ergonomics of the weapon were specifically designed for Dorn's mass and hand size. |
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== '''Model''' == |
== '''Model''' == |
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− | The model in-game is the |
+ | The model in-game is the Mek'leth seen in Star Trek Series called ''Star Trek: Deep Space Nine and Star Trek: Discovery. '' |
== '''In-Game''' == |
== '''In-Game''' == |
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=== '''''General Information'''''=== |
=== '''''General Information'''''=== |
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− | The Mek'leth is a single-handed blade that allows the player to run at a good speed when holding it. Backstabs are 1SK, like most melee weapons. Body shots deal 70 damage. |
+ | The Mek'leth is a single-handed blade that allows the player to run at a good speed when holding it. Backstabs are 1SK, like most melee weapons. Body shots deal 70 damage, which is unable to kill an enemy up close. Its range is 2.4 studs, the longest of any one-hand blade in-game. |
=== '''''Usage and Tactics''''' === |
=== '''''Usage and Tactics''''' === |
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=== '''''Conclusion'''''=== |
=== '''''Conclusion'''''=== |
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− | The Mek'leth is |
+ | The Mek'leth is like the Machete but has slightly more reach. |
== '''Pros & Cons''' == |
== '''Pros & Cons''' == |
Revision as of 10:25, 14 May 2018
Template:WeaponMelee
The Mek'leth is a One Hand Blade in Phantom Forces. It is unlocked via rolling a LEGENDARY while opening cases.
History
The Mek'leth is a fictional blade, seen in Star Trek: Deep Space Nine. In Star Trek lore, it is one of the traditional hand weapons of Klingons, a species of humanoid alien warriors. The other famed blade is the Bat'leth. While Klingons carried disruptors, they traditionally preferred to fight with their blades.
In the real world, the Mek'leth gained its popularity due to its use by Worf, one of the main characters of Deep Space Nine. More can be read here: Memory Alpha, the Star Trek wikia.
In the real world, Dan Curry created the Mek'leth at Michael Dorn's request when he joined Deep Space Nine in 1995. Dorn wanted a weapon that was easier to wield. The final design was based on a Himalayan blade, a Northern Tibetan cavalry sword. However, the ergonomics of the weapon were specifically designed for Dorn's mass and hand size.
Model
The model in-game is the Mek'leth seen in Star Trek Series called Star Trek: Deep Space Nine and Star Trek: Discovery.
In-Game
General Information
The Mek'leth is a single-handed blade that allows the player to run at a good speed when holding it. Backstabs are 1SK, like most melee weapons. Body shots deal 70 damage, which is unable to kill an enemy up close. Its range is 2.4 studs, the longest of any one-hand blade in-game.
Usage and Tactics
The Mek'leth is a balance between damage and range. It is a medium ranged melee.
Conclusion
The Mek'leth is like the Machete but has slightly more reach.
Pros & Cons
Pros:
- Good and longest blade range.
- Quick stab time.
- Fast walkspeed.
Cons:
- Unlocked by rolling a Legendary in a case only.
- Does not one shot headshot.
Trivia
- The Mek'leth was originally seen in the Deep Space Nine series, but has also been seen in Star Trek: Discovery.