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Mosin Nagant
Overview
Weapon Type Primary Weapon
Weapon Class Sniper Rifle
Rank Prerequisites Rank 91
Damage 60 → 50
Range 150 max → 250 min
Mosin Nagantgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 5
Ammo Reserve 50
Fire Modes Semi
Rate of Fire 55 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.00 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (150 studs) Min (250 studs)
(x3) Head 180 150
(x1.5) Torso 90 75
(x1.00) Limbs 60 50
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
R2 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
ARS Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-1 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-4 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
Muzzle Velocity 3000 studs/s
Penetration Depth 3.5 studs
Suppression 5.0

HIP ACCURACY 10

Min Camera Kick (3.29, -0.61, -0.31)
Max Camera Kick (3.79, -0.11, 0.30)
Min Recoil Displacement (0.10, 0.40, 11.69)
Max Recoil Displacement (0.40, 1.00, 14.10)
Min Recoil Rotation (1.20, -1.00, -0.31)
Max Recoil Rotation (2.09, 0.20, 0.30)
Hipfire Spread Factor 0.20
Hipfire Recovery Speed 5
Hipfire Spread Damping 0.70

SIGHT ACCURACY 41

Min Camera Kick (3.09, -0.81, -0.50)
Max Camera Kick (3.40, -0.41, -1.00)
Min Recoil Displacement (-0.11, 0.10, 7.19)
Weapon Shot Displacement (0.10, 0.30, 9.80)
Min Recoil Rotation (0.20, 0.07, -0.31)
Max Recoil Rotation (0.40, 0.20, 0.30)
Sight Magnification 4.0x

ACCURACY 37

Hipfire Camera Recovery Speed 11
Sight Camera Recovery Speed 10
Weapon Recovery Speed 11
Weapon Recoil Damping 0.75
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 2.9 seconds
Empty Reload Time 3.2 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 35
Crosshair Spread Rate 500
Crosshair Recover Rate 11

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 7.0 stud/s
Ammo Type 7.62x54mmR
Round in Chamber Template:Weapon/Chamber
Shot Suppression Range None


The Mosin Nagant is a Russian Sniper Rifle. It is unlocked at Rank 91 or can be purchased with credits (CR).

History

The Mosin-Nagant (Russian: Винтовка Мосина, ISO 9: Vintovka Mosina) is a five-shot, bolt-action, internal magazine-fed, military rifle, developed by the Imperial Russian Army in 1891 and used by the armed forces of the Russian Empire, the Soviet Union, and various other nations.[1] It is the oldest serving rifle in the world, having been in service in various countries continuously since its introduction in 1891. This is followed closely by the Italian Carcano M1891 which is introduced in the same year and the Lee-Enfield by a few years. 

The Mosin Nagant is one of the most mass-produced bolt action rifles and weapon platforms in the world, produced in Russia, the former U.S.S.R and more. In terms of numbers, it is behind the more popular Mauser and the ubiquitous AK-47. A number of Mosin Nagant rifles were also produced by Remington and Westinghouse during WWI in the United States. These models are quite rare, being sought by collectors. These rifles also saw service in American hands with the American Expeditionary Force, Siberia, from 1917-1919. 

There exists a sawed-off variant called the Obrez, which was commonly used by revolutionaries during the Russian Revolution of 1917 and the following Russian Civil War from 1917 to 1921.

The model in-game is the M1891/30, an improved version of the original M1891 that became the standard service rifle for the Red Army in WWII. Compared to the original M91, the M91/30 is shorter, has a smaller and thinner wooden stock, is considerably lighter than the original rifle, has a circular receiver (compared to the hex of the M91), a hooded front sight, and a modified rear sight. The M1891/30 also has a sniper rifle variant equipped with the 3.5x PU-1 scope with earlier models equipped with the more complex 4x PE scope.

In-Game

General Information

The Mosin Nagant is a unique sniper rifle in Phantom Forces. It is the fourth-last sniper rifle unlocked, only out-ranked by the Dragunov SVDS, Hecate II and Steyr Scout. It is the only sniper rifle, besides the L115A3AWS, Steyr Scout and SVDS that does not have an optic/scope as its default sights. However, it does have access to the PU-1 scope, which acts as a default scope like on other sniper rifles although the magnification level is a bit lower, at 6.2x. Its iron sights are at 4.0x.

Comparatively, it has the second lowest base damage of any sniper rifle in-game, passing the Steyr Scout, and being lower than the Remington 700, but can still pull off a one-shot-kill (1SK) to the head like other members of its class. It makes up for this by possessing the fastest rate-of-fire (RoF) of all sniper rifles at 55 RPM - slow by most standards but quite quick for a bolt-action rifle. Muzzle velocity is the same as other sniper rifles, at 3000 studs per second.

Capacity is limited, with the Mosin Nagant only having a five-round clip and unable to chamber an extra round. This means reloads are often frequent, although, this is balanced out by the Mosin possessing the fastest reload times out of its class members as well as having 50 rounds in reserve - the highest in its class.

The Mosin Nagant also has great mobility for its class, being able to move much faster than that of any sniper rifle and comparable to that of DMRs. Aim-down-sights (ADS) time is better than its peers - being quite quick without an optical attachment equipped. With a higher-powered scope, it is slowed down but still relatively quick.

Usage & Tactics

The Mosin Nagant's key strength is in its speed - both firerate, reload times, mobility and ADS times. In high-pressure situations where situational awareness is king and speed is essential is where the Mosin really shines. Theoretically, the Mosin boasts the best killing potential - able to kill five enemies much faster than its rivals bar the Dragunov SVDS - a semi-auto DMR with similar one-shot-headshot capacity. However, the lower base damage means aiming for the head is crucial with the Mosin Nagant in order to achieve the best results. Precision is paramount in using the weapon correctly - more inexperienced users may struggle with the Mosin Nagant given its higher skill cap. Given its advantages in speed, the Mosin Nagant can easily be played with more aggressive tactics instead of as a more traditional sniper.

The Mosin Nagant favors a fast-paced playstyle rather than sitting far away from the objective. This allows the user more freedom when it comes to loadout customization and strategy selection. With the PU-1 scope or similar optic, a user can act as a fast scout - moving quickly from advantageous positions overlooking a chokepoint or objective as to remain undetected. With iron sights or low-magnification optics, a user can act with more aggression and engage at medium range.

Regarding optics, it is heavily subject to user preference although some suit a particular role. A user wanting a scope for long-range combat may wish to seek the PU-1 scope or higher-powered VCOG 6x Scope. For slightly less magnification but gained peripheral vision, the likes of the M145, ACOG Scope and C79 are all viable options. For more medium-range combat, the likes of the Coyote or Kobra Sight are well-suited to such combat scenarios. Barrel attachments are generally not recommended with the Mosin Nagant, apart from the Flash Hider. Suppressors greatly hinder the muzzle velocity of the weapon and the benefits of the compensator and muzzle brake are negligible given the slow RoF. The flash hider will remove muzzle flash - improving target acquisition with low-powered optics - and make a user harder to spot at a long distance. All of this translates to the fact that the Mosin Nagant is very versatile and easygoing with the attachments that the user prefers, allowing many different play styles to emerge from it.

Underbarrel attachments are also not recommended - a part from the laser sight. Grips decrease the ADS speed of the weapon, greatly hindering its performance. A laser sight provides better hip-fire accuracy with no downside, thus being a good choice. With auxiliary attachments, the Ballistics Tracker attachment helps the player hit headshots far more often, as well as aiding in long-range combat when a user is struggling to find a target. A laser sight is beneficial in hip-fire performance, although marginal in effect.

Conclusion

Overall, the Mosin Nagant - with a faster fire rate than other conventional sniper rifles and more stopping power than most DMRs - provides a good bridge between the two classes. Compared to other sniper rifles, it possesses a faster ADS time, reload time and faster mobility, allowing it to be played more aggressively.

Pros & Cons

Pros:

  • Third fastest RoF in-class.
  • Second fastest partial reload in-class; fastest empty reload in-class.
  • Highest mobility out of all Sniper Rifles. (Tied with the Steyr Scout.)
  • Higher reserve ammunition total for a Sniper Rifle.
  • Fastest ADS time in-class. (Tied with the Steyr Scout.)
  • Very high maximum range.
  • High default magnification.
  • Able to remain ADS when cycling the rifle, unless a high-powered scope is equipped.

Cons:

  • Slightly obtrusive Iron Sights.
  • Second lowest capacity in-class, after the BFG 50 - five rounds.
  • Inability to have a round in the chamber.
  • Low base damage for its class.
  • High unlock rank.
  • Slow recoil recovery, hard to track targets if shots do not equate into a kill.
  • No chest 1SK, a major disadvantage in CQC.

Trivia

  • In real life, the clip can only be inserted when the internal magazine is empty. Otherwise, the user needs to insert the rounds individually.
    • Therefore, when reloading less than a whole magazine, the reload animation is incorrect.
    • The ejection of the stripper clip is also incorrect. The user has to manually remove the clip - it cannot be ejected via cycling the bolt unlike other bolt-action rifles - mainly the German Mauser 98.
      • The need for manually removing the clips is a common misconception due to bad technique or the use of low end Chinese made ones. The clips can actually can automatically eject itself when reloaded with the proper technique which is shown in BF1. It works by taking advantage of the clips retaining lips as a sort of ejector spring that pushes itself away from the last round as it is being pushed into the mag with proper technique.
  • The unlock rank (91) seems to match with its designation (M1891) among with many of the Russian weapons in the game (e.g. the AK47 is unlocked at Rank 47 and vice versa.)
  • The Mosin Nagant in-game currently has the second fastest RoF in the sniper category with the first being the Steyr Scout.
  • A Finnish variant of the Mosin Nagant, the M/28-30, was used by Simo Häyhä, nicknamed 'White Death', who has been credited with the most sniper kills in any major war. Furthermore, he used the rifle with only iron sights.
    • This may also explain why the iron sights have such a high zoom, it may have been a light nod to Hayha's long range feats with the bare rifle.
  • The VCOG on the Mosin has an unusual 8.5× power instead of the usual 6×.
  • The old Mosin sounds were from the Mosin Nagant in Insurgency.
  • The Mosin Nagant without some modifications would not be able to accommodate most attachments available in-game. (Similar to other weapons in Phantom Forces) The only attachment at the present time that can be attached without such modifications is the PU-1 scope.
    • It should be noted that optics are fairly realistic depiction as aftermarket picatany rails are readily available for the mosin. Either that, or the rifle used in game is a modern reproduction with built in attachment sites.

Reference

Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

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