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Featured Article
v4.12.0


TAR-21
TAR-21 angled


The TAR-21 is an Israeli Assault Rifle. It was added in the 4.12.0 update.

The TAR-21 is a well-rounded, fast-firing assault rifle with an unusual 1.1x torso multiplier. It trades close quarters damage for better ranged performance, including a 2800 stud/sec muzzle velocity. It can be transformed into the CTAR-21 with a special barrel attachment. However, this versatility comes at a cost, as the TAR-21 has strong recoil that limits its effectiveness in full auto.


Click here to find out more...
 
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V5

Miscellaneous
  • Revamped lobby
  • Adding/Touching up iron sight glow effects
  • Ballistics Tracker phone case will take camo skins
    • A dim phone light will be added
  • Flashlight has a slightly tinted color and is more effective
  • AA-12 gets a unique shell design and a skinzone over the magazine
  • Slightly quicker M1911 reload
  • P90 barrel attachment fix
  • Suppressors can now be skinned
  • Grips reduce blackscope sway speed, and increase steady speed
    • This is to make them more viable on sniper rifles
  • Colt LMG model resize
  • New optic mounts and risers for: the Colt LMG, Colt SMG 635, HK416, Honey Badger, M16A4, M16A3, M231, M4, M4A1, and the MAC10
  • New gun stocks for: the FAL Para Shorty, M231, M9, MAC10, and MP5K
  • PPSh-41 can now attach suppressors
  • M107 and WA2000 get new scope reticles
  • SL-8 now has a 30-round magazine (from 20)
  • Hensoldt 3x Sight can attach to more guns now
  • Sniper rifles can use optics from other sniper rifles
  • PSO-1 Scope, PSO-1M2 Scope and PU-1 Scope can attach to more guns and toggle zoom with T
  • "Swarovski Scope" (the AUG A1's default scope) is available on other weapons
  • Animu Sight is available again, with a different version on a certain gun
  • 12 iron sights are now available from certain guns to attach onto others
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The Phantom Forces Wiki reached 100,000 edits on July 29, 2018.
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Happy 2020!

Welcome to 2020! There may not seem like there's much to do, but one of the pieces of information that languishes is the weapon pages. Oftentimes, the advanced information for each weapon may change in an update, and this can pass underneath the radar. Investigate weapons, ensure the information for the weapon is up to date, then move to the next weapon. There are a lot of weapons in Phantom Forces, but if you work with other editors, you can get the weapons up to date quickly and efficiently.

As always, if you dont feel like tackling a larger project, there is always housekeeping that needs to be done!
If you have questions regarding any of these pages, send a message to DuoDeca-S - they will be happy to assist you.
Thank you for your contributions, editors!

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