An updated variant of the RPK based off the AK74, intended to use the less powerful 5.45x39mm cartridge for greater recoil control and better performance overall.
–In-game description
RPK74 angled
Weapon Type Primary Weapon
Weapon Class Light Machine Gun
Rank Prerequisites Rank 88
Damage 36 → 21
Range 90 max → 170 min


Hip Accuracy


Sight Accuracy


Magazine Size 45, 46 with round in chamber
Ammo Reserve 135
Fire Modes Auto & Semi
Rate of Fire 650 RPM

TTK (Time to Kill) 0.09 s
Head & Body Multiplier
per bullet/pellet
Max (90 studs) Min (170 studs)
(x1.40) Head 50.4 29.4
(x1.00) Torso 36 21
(x1) Arms and Legs 36 21
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 36 -> 18.9 90 max -> 170 min
R2 Suppressor 34.2 -> 19.95 85.5 max -> 161.5 min
PBS-1 Suppressor 34.2 -> 19.95 85.5 max -> 161.5 min
PBS-4 Suppressor 34.2 -> 19.95 85.5 max -> 161.5 min
Suppressor 32.4 -> 21 81 max -> 170 min
Armor Piercing 36 -> 17.5 0 max -> 170 min
Hollow Point 30 → 25.2 90 max → 170 min
Muzzle Velocity 2500 studs/s
Penetration Depth 2.0 studs
Suppression 1.0


Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 18
Weapon Recovery Speed 18
Weapon Recoil Damping 0.75


Min Camera Kick (2.40, -0.31, -0.21)
Max Camera Kick (3.09, 0.30, 0.20)
Min Recoil Displacement (-0.50, 0.20, 7.19)
Max Recoil Displacement (0.80, 0.80, 9.80)
Min Recoil Rotation (0.10, 0.30, -0.50)
Max Recoil Rotation (1.50, 0.80, 0.50)
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 8
Hipfire Spread Damping 0.80


Min Camera Kick (1.39, -0.41, -0.50)
Max Camera Kick (2.09, 0.40, 0.50)
Min Recoil Displacement (-0.11, 0.10, 7.19)
Weapon Shot Displacement (0.10, 0.20, 7.80)
Min Recoil Rotation (0.20, -0.16, -0.21)
Max Recoil Rotation (0.60, 0.15, 0.20)
Sight Magnification 3.0x


Reload Time 2.9 seconds
Empty Reload Time 3.6 seconds
Equip Speed 12
Aiming Speed 13
Crosshair Size 30
Crosshair Spread Rate 450
Crosshair Recover Rate 20


Weapon Walk Speed 12 stud/s
Aiming Walk Speed 7.2 stud/s
Ammo Type 5.45x39mm
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
C79 125 Kills
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
MARS 70 Kills
PK-A 165 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills
ACOG Scope 430 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills

Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sight 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills

The RPK74 is a Russian Light Machine Gun variant of the AK74. It is unlocked at rank 88, or it can be purchased with credits.


The RPK-74 is a Soviet Light Machine Gun (LMG) based on the AK-74 Assault Rifle and chambered with the newer 5.45×39mm intermediate cartridge. Several modifications were made to the base AK-74, mirroring the modifications made to the AKM to create the RPK-74. These include a longer and heavier chrome barrel, a new gas block, and a ring for a cleaning rod. The fitting of a folding bipod and different front sight tower were improvements to adapt the RPK-74 for heavier duty.

The weapon feeds from a 45-round magazine, interchangeable with AK-74 magazines; 60 round caskets and 100 round drum magazines are available. During the development phase, drum magazines were discontinued in favor of the 45-round magazines but they were still produced in limited numbers.

The RPK-74 is still in widespread use by former members states of the Soviet Union even after its collapse. Like the AK-74, it has been modernized as the RPK-74M, undergoing the same changes the AK-74M went through. It is used widely throughout the Russian Army. A new RPK-16 LMG (based on the AK12) will replace the RPK-74M in the Russian Army sometime in the future. 


General Information

The RPK74 is quite similar to its assault rifle parent, the AK74. It has the same rate of fire (RoF) and a similar recoil pattern, but it has a larger magazine capacity and slower mobility. The RPK74 performs quite well compared to other LMGs in close quarters, having the second-best minimum time to kill (TTK) up close.

However, when compared to other LMGs, it lacks power at longer ranges, with the minimum damage of the RPK74 equating to a five-shot kill (5SK). While not bad compared to other weapons, for its class, it is on the lower end.

One key attribute is that the RPK74 boasts far better recoil than most LMGs that can 3SK up close. Whilst on fully-automatic mode, one can provide accurate sustained fire out to a good distance.

Like the RPK, the RPK74 retrieves ammunition from its parent AK design, but also other 5.45×39mm weapons in-game. Given the abundance of such weapons like the AK12, RPK12, and AN-94, and the higher total ammunition amount the RPK74 has, ammunition is easy to find and replenish.

Usage & Tactics

The RPK74, unlike most LMGs, is best used in close-quarters-combat (CQC) environments. This is primarily due to its fast TTK when compared to other weapons in its class, which when paired with decent mobility stats and increased range, turns the RPK74 into more of an assault rifle rather than an LMG. However, it still works very well at medium-long ranges, mainly due to its controllable recoil and rate-of-fire (RoF), that allows for players to engage targets very efficiently and quickly.

It is recommended that the user utilises a red dot sight, such as the Reflex Sight or Kobra Sight to benefit the RPK74 in CQC, as a low magnification will result in less confusion when engaging enemies at close distances. Although this decreases performance at range, the clear reticle can still accurately down opponents at medium-to-long range distances.

Despite having a rather controllable recoil, some recoil-control attachments could make the RPK71 much more easier to use. A folding, angled grip can reduce the recoil of the weapon, or muzzle break which will reduce vertical recoil, only a slight increase to horizontal recoil, which will have less effects on the RPK74 since it has mild horizontal recoil. Users may use a flash hider to hide the rather fierce muzzle flash, in trade for reduced stability.

On maps like Ravod 911, where engagements commonly occur at close-to-medium range, the RPK74 has an edge over other weapons in its class. Although it cannot dish out high-suppression, and does not have an adequate reserve count for an LMG, the fast TTK and low recoil equates to the RPK74 eliminating targets very quickly, along with decent accuracy and hipfire stats, which can also prove very helpful in CQC.

However, due to being a 5SK at range, the RPK74 is somewhat outplayed by weapons like the L86 LSW at long range. On the contrary, the low recoil still means that it can finish opponents relatively quickly, and somewhat balances out its poor shots to kill (STK) at range.


Although hampered by being a 5SK at range, the RPK74 is extremely reliable and versatile, due to its high damage in CQC and controllable recoil.

Pros & Cons


  • High damage overall.
  • Two-shot headshot in CQC.
  • Low to moderate recoil.
  • Low ammunition consumption rate.
  • Good iron sights.


  • High muzzle flash.
  • Low minimum damage for an LMG.
  • Below average suppression for an LMG.
  • Below average penetration for an LMG.
  • Low RoF.


  • The RPK74 uses the same rear sight as the AK74, when it should be using a rear sight with windage adjustment.
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS G2 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - M231 - G11K2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 635 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector
MP40 - X95 SMG - Tommy Gun

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000


M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
X95R - HK51B

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00


KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - M93R - TEC-9 - Micro Uzi - MP1911


MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner


Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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