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|A traditional American revolver. Very high damage overall with a slow rate of fire and strong muzzle flip.|
|Weapon Type||Secondary Weapon|
|Rank Prerequisites||Rank 83|
|Damage||59 → 35|
|Range||50 max → 100 min|
|Rate of Fire||400 RPM|
The Redhawk 44, or the Ruger Redhawk, is a six-shot double-action revolver, which began manufacturing in 1979 by Sturm, Ruger. The Redhawk was the first double-action large bore revolver ever manufactured by Ruger, and can be chambered in several various caliber sizes, most notably the .357 Magnum, .44 Magnum (the caliber used in-game), .45 Colt and .45 ACP.
There were plans to replace the Redhawk models with the Super Redhawk models, which support stronger frames and more powerful cartridges, but unsuccessful due to its popularity.
Regarding its statistics and practical use, the Redhawk seems to be a Desert Eagle L5 imagined as a revolver, trading magazine size for reload speed. Furthermore, the damage statistics surpass the Deagle, especially with headshots, and its range dropoff is slightly less harsh. This results in a revolver designed for aggressive combat, which can also perform somewhat admirably at longer ranges. Trigger discipline is key to fast but accurate shots. It is similar to the MP412 REX and Mateba 6 revolvers, with the exception of a lower RoF. This would seem to make the Redhawk more likely to land a hit if fired in quick succession, however, the Redhawk's recoil is rather high, resulting in a difficult weapon to control when fired quickly.
Usage & Tactics
Traditional revolver tactics that apply to the New Army will also work very well with the Redhawk 44 albeit with a higher RoF and better overall hipfire performance. Most attachments have no effect, and even the muzzle brake will not save the user from the strong recoil. Optics are mostly up to the user but sights that offer better view on the target are recommended for cleaning up the sight picture.
Due to the lower RoF, its close quarter combat (CQC) performance gets surpassed by most of the other revolvers. But with the Laser that assists in hipfire accuracy, it can still do the job.
With the high 2.5x headshot multiplier and the second lowest torso multiplier in revolvers (only being higher than the Judge, which uses shotgun ammo), landing headshots becomes extremely crucial when outside of close quarter combat (CQC) range. For players who would like to use it mostly in medium range, just like the Extended Barrel to the Desert Eagle L5, the Long Barrel attachment that extends its 1SK headshot range would be the choice.
To sum up, the Redhawk is in many ways analogous to the Desert Eagle L5, providing fast, repeatable, accurate performance with the only constraining factor being recoil. Its handling characteristics limit close quarters performance, but medium range performance is where the gun shines.
Pros and Cons
- High overall damage.
- Capable of a 1SK up to ~80 studs.
- Capable of 2SK LR with 1headshot and 1limb
- Fast recoil recovery.
- Extremely tight hipfire spread.
- Fixed 3.4 seconds reload speed.
- Clean iron sights.
- High recoil while ADS.
- Firing too quickly results in uncontrollable recoil.
- Recoil-reducing attachments have minimal effect.
- Despite being the fourth revolver in the game, it is the first double action revolver with a swing out cylinder, the most common type of revolver in real life.
- The initial game thumbnail showcasing the Redhawk .44 incorrectly spelled it as "Rehawk .44 Magnum," but this typo was shortly fixed.
- Interestingly, the Redhawk uses the same 3rd-person model as the Mateba 6.
- Redhawk 44 before was called "R .44 Magnum"
|Personal Defense Weapons||
|Light Machine Guns|
|Designated Marksman Rifles|
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