The Reflex is Trijicon's premiere illuminated sight that offers shooters the perfect combination of speed and precision under virtually any lighting conditions.
–In-game description
Reflex Sight

Reflex angled

Reflex sight


Attachment Type Optics
Kills Required 285
Note {{{Note}}}

The Reflex Sight is an American Red-Dot Sight. It requires 285 kills to be unlocked, or it can be purchased with credits.


Coming Soon.

In-Game Model

The Reflex Sight resembles the Trijicon RX01[1].

General Information

General Information

The Reflex Sight is a low-level magnification optic. It features a small red dot which serves as the point of aim, and a small housing frame. It is similar to the Coyote Sight and Kobra Sight, but differs in the reticle, housing frame and unlock requirement, being the first unlocked of the three via kills. On a few weapons, the Reflex Sight will provide a higher magnification level than a weapon's iron sights, but for most it will lower the magnification level or retain the same zoom level as the Iron Sights. The lower magnification lowers the visual recoil of the weapon, making it easier to control.

Usage & Tactics

Due to the lower visual recoil and magnification level, the Reflex Sight is suited for close-quarters-combat (CQC) and medium-ranged engagements and weapons which are geared towards such combat scenarios. Weapons like the MG36 and G36 work well with the Reflex Sight, as they both have a higher amount of visual recoil. Other weapons, such as the M4 or M4A1, are also suited to the optic, with the Reflex improving target acquisition at a close-range and even at medium-range, which replaces the somewhat obstructive Iron Sights of both weapons with the clearer sight picture of the Reflex. On longer-ranged weapons however, such as the MK11 or Intervention, the optic is far less useful - the lower magnification means acquiring targets at long distances is harder to perform, and severely impacts the user's chances of killing an enemy at such distances.


The Reflex Sight acquires targets easily in CQC and medium range and lowers camera recoil, but fails to add to the long-range capabilities of DMRs and Sniper Rifles.

Pros & Cons


  • Non obtrusive frame.
  • Simple and easily visible reticle, even when aiming through explosions and bright objects.
  • Low magnification, suitable for CQC.


  • Obstructive sight model when hipfiring.
  • Blued sight background may make target aquisition more difficult.
  • Incredibly difficult to use for long range.


Coming Soon.




Optics Primary

ACOG Scope - Animu Sight - Barska Electro - C79
Comp Aimpoint - Coyote Sight - DDHB Reflex - EOTech 552
EOTech XPS2 - Hensoldt 3x Sight - Kobra Sight - Leupold M8-2x
Leupold M8-6x - Lyman Sight - M145 - MARS - OKP-7 - Pilad 3
PK-A - PKA-S - PM II - PSO-1 Scope - PSO-1M2 Scope
PU-1 Scope - Reflex Sight - TA01 ACOG - TA11 ACOG
TA33 ACOG - VCOG 6x Scope - Z-Point - Extended Stock


Delta Sight - Full Ring Sight - Half Ring Sight - Mini Sight

Barrel Flash and Sound Suppression

ARS Suppressor - Flash Hider - PBS-1 Suppressor
PBS-4 Suppressor - R2 Suppressor - Suppressor
Osprey Suppressor - Sionics Suppressor

Recoil Management

Compensator - Muzzle Brake - Muzzle Booster

Barrel Modification

CTAR Barrel - Extended Barrel

Underbarrel Grips

Angled Grip - Folding Grip - Stubby Grip - Vertical Grip


Flashlight - Laser - Green Laser

Other Aiming Aids

Boom Stock - Extended Stock - G Stock - Raffica Stock
Ballistics Tracker - Laser - Green Laser

Backup Sights

Canted Delta Sight - Canted Iron Sight


20rd Drum - 33rd Mag - Extended Magazine - Pro Mag
30rd Mag - 50rd Drum

Ammo Regular Ammunition

Armor Piercing - Hollow Point

Shotgun Ammunition

Buckshot - Flechette - Birdshot - Slugs

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