SAIGA 12U angled
Weapon Type Secondary Weapon
Weapon Class Others
Rank Prerequisites Rank 95
Damage 29 → 16
Range 40 max → 70 min


Hip Accuracy


Sight Accuracy


Magazine Size 2, 3 with round in chamber
Ammo Reserve 20
Fire Modes Semi
Rate of Fire 350

TTK (Time to Kill) 0.51 s
Head & Body Multiplier
per bullet/pellet
Max (40 studs) Min (70 studs)
(x1.1) Head 31.9 17.6
(x1.0) Torso 29 16
(x1) Arms and Legs 29 16
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 29 -> 14.4 40 max -> 63 min
R2 Suppressor 27.55 -> 15.2 38 max -> 66.5 min
PBS-1 Suppressor 27.55 -> 15.2 38 max -> 66.5 min
PBS-4 Suppressor 27.55 -> 15.2 38 max -> 66.5 min
Suppressor 26.1 -> 16 36 max -> 70 min
Flechette 26.1 -> 16 44 max -> 70 min
Birdshot 26.1 -> 16 44 max -> 70 min
Slugs 87 -> 40 40 max -> 70 min
Armor Piercing 29 -> 13.33333 0 max -> 70 min
Muzzle Velocity 1500 studs/s
Penetration Depth 0.5 studs
Suppression 0.5


Hipfire Camera Recovery Speed 11
Sight Camera Recovery Speed 11
Weapon Recovery Speed 16
Weapon Recoil Damping 0.9


Min Camera Kick (3.00,-0.21,-0.31)
Max Camera Kick (4.00,0.40,0.30)
Min Recoil Displacement (-0.50,1.60,18.20)
Max Recoil Displacement (0.80,2.40,19.79)
Min Recoil Rotation (2.20,-0.41,-0.50)
Max Recoil Rotation (3.90,0.60,0.50)
Hipfire Spread Factor 0.08
Hipfire Recovery Speed 12
Hipfire Spread Damping 0.75


Min Camera Kick (2.79,-1.00,-0.50)
Max Camera Kick (3.40,1.00,0.50)
Min Recoil Displacement (-0.11,0.30,16.20)
Weapon Shot Displacement (0.10,0.69,18.79)
Min Recoil Rotation (1.20,0.07,-0.31)
Max Recoil Rotation (1.60,0.20,0.30)
Sight Magnification 2.5x


Reload Time 3.5 seconds
Empty Reload Time 4.4 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 15


Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 12 Gauge
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
C79 125 Kills
Kobra Sight 320 Kills
M145 185 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
ACOG Scope 430 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills

Underbarrel Kills Required

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills
Armor Piercing 1000 Kills
Birdshot 1000 Kills
Fletchette 700 Kills
Slugs 2000 Kills

The Saiga-12U is a semi-fictional Russian Sawed-Off Shotgun variant of the Saiga-12. It is unlocked at Rank 95 or could be purchased with credits (CR).


Although it is derived from the full size Saiga-12 featured in game, the Saiga-12U featured in game is not solely based off of any actual real life firearm. In contrast, it is based off of a variety of modified Saiga-12 shotguns. Although some shortened Saiga shotguns feature modified operation methods, the one in-game keeps the usual rotating bolt gas operated mechanism.

Two-round Saiga magazines like the one used in-game are available. They are used to allow for easier bench shooting, in locations where higher capacity magazines are banned, or for easier concealment.


General Information

The Saiga-12U is an average damage shotgun, with its maximum and minimum damage profile being identical to the other secondary shotguns, meaning it is able to kill with four pellets up close and six at longer ranges. Its range is identical to the Sawed Off, meaning it has the worst range in-class, although the difference is minimal. Muzzle velocity is also the same as other secondary shotguns, at 1500 studs per second.

Rate-of-fire (RoF), however, is quite good. It has the highest non-burst RoF out of any shotgun in-game, at 350 RPM - tied with the Saiga-12. This RoF is the highest in-class, barring the Sawed Off's instant burst capability.

The Saiga-12U also has the highest capacity for a secondary shotgun. At 2+1 rounds, it is tied with the Serbu Shotgun, however, this capacity is extremely small and worse than any other primary shotgun except the Stevens DB. Reload times are very poor, with the weapon requiring a lengthy 3.5 seconds for a tactical reload and an even longer 4.4 seconds for an empty reload. Due to the high RoF of the weapon and small magazine capacity, the Saiga-12U's ammunition consumption rate is quite high and reloads are very frequent.

Usage & Tactics

The Saiga-12U's average damage, range, capacity, and unmatched rate of fire allow it to closely mirror the full-size Saiga's role as an aggressive weapon.

When in combat with this weapon, it is reccommended that the user takes note of their surroundings. The power of secondary shotguns are limited to close range, so it is imperative to close the gap between the user and their target in order to maximize effectiveness.

It is important to always have three shells loaded if possible in order to circumvent the Saiga-12U's painstakingly long empty reload time. With this being said, it is recommended to only fire two shells unless the last shell is absolutely necessary to avoid harm.

Like other secondary shotguns, the Saiga-12U can perform exceptionally in both offensive or defensive situations. Although three shells may not seem like a lot, they allow more than sufficient coating of a dense target area, and when in the hands of an experienced user, every round has the potential to eliminate a target. If three shells cannot get the user out of most close range engagements, then it is likely not much else will.

Although they do incur a slight damage decrease, Flechette rounds are an otherwise straight upgrade from buckshot for this weapon, as the range and velocity increases nullify the damage decrease. Birdshot does limit effective range from the standard buckshot, but it allows the user to spray an area with 72 total pellets (24 x 3) in half a second. The Saiga-12U's moderate spread with birdshot allows for multiple kills with a single shot, penetration through multiple enemies, and greatly increased hit probability.

Collaterals due to penetration and birdshot pellets spreading to multiple targets are some of the weapon's best abilities. This weapon can absolutely shred enemies in tight spaces or chokepoints - a player could take out three closely grouped enemies with a single trigger pull, and with the fast firerate, insurance against target survival.


To conclude, the Saiga-12U is a very strong choice for a close range secondary - if not one of the strongest in the game. The high rate of fire and decent magazine size allows effective close range protection, and rewards aggressive playstyles.

Damage Table for Ammunition Attachments

Hitbox for Birdshot Range
Max (36 studs) Min (60 studs)
(x1.1) (x24 pellets) Head 28.71 (689.04) 19.8 (475.2)
(x1)(x24 pellets) Torso 26.1 (626.4) 18 (432)
(x1)(x24 pellets) Arms and Legs 26.1 (626.4) 18 (432)
Note: Yellow color signifies when ALL pellets hit the target.
Hitbox for Flechette Range
Max (36 studs) Min (60 studs)
(x1.1) (x8 pellets) Head 28.71 (229.68) 19.8 (158.4)
(x1)(x8 pellets) Torso 26.1 (208.8) 18 (144)
(x1)(x8 pellets) Arms and Legs 26.1 (208.8) 18 (144)
Note: Yellow color signifies when ALL pellets hit the target.
Hitbox for Slugs Range
Max (30 studs) Min (60 studs)
(x1.8) (x1 pellet) Head 156.6 81
(x1.5)(x1 pellet) Torso 130.5 67.5
(x1)(x1 pellet) Arms and Legs 87 54
Note: Red color signifies a fatal hit. All values calculated in-game are rounded down. (e.g. 99.99 to 99)

Pros & Cons


  • Fastest non-instant fire rate of any shotgun, tied with its parent Saiga-12.
  • The highest potential capacity of the secondary shotguns, tied with the Serbu Shotgun.
  • Easy to use in cramped spaces, unlike its parent counterpart.
  • Unlike its parent counterpart, the Saiga-12U does not drop to a 5-pellet kill when using Flechette or Birdshot loads.


  • Slowest reload in-class - slowest in secondary category.
  • Extremely small magazine capacity.
  • High rank unlock.


  • In contrast with its parent Saiga-12, the Saiga-12U features 2-round magazines that have a correct capacity of 2 rounds in-game.
  • The Saiga-12U shares a similar designation to the AKU12 and AKS-74U; with the "U" standing for "Ukorochenniy," or "Shortened" in Russian; likewise designating the Saiga-12U's sawed-off status.
  • When first added into the test place, the Saiga-12U shared its status as the longest reloading secondary in the game with the MP412 REX.
    • Since the MP412 was buffed to have a 4.1 second reload, the Saiga-12U has the single longest reload of any secondary in the game
  • At one point, the Saiga-12U was the only secondary shotgun to have a range greater than 30 max - 60 min.
    • It has since been lowered to 30 max - 60 min, and the Serbu Shotgun has taken the title of longest range.
  • The Saiga-12U greatly resembles the modified Saiga seen in Gamer, The Expendables, and Drive Angry, though with a 2-round box magazine instead of a 20-round drum for obvious reasons.


Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - HK416
AK74 - AKM - AK103 - M231

Personal Defense Weapons

M1921 - MP5K - UMP45 - MP7 - MAC10 - P90 - MP5
Colt SMG 635 - L2A3 - MP5SD - MP10 - MP5/10 - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector - MP40

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
L115A3 - TRG-42 - Mosin Nagant - Dragunov SVDS
Hecate II - M107 - Steyr Scout


Jury - M4A1 - G36C - M4 - L22 - SCAR PDW - AKU12
Groza-1 - AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - KAC SRR

Designated Marksman Rifles

MK11 - SKS - VSS Vintorez - MSG90 - Beowulf TCR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00


KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - Glock 17 - M1911 - Deagle 44 - M45A1 - Five Seven
ZIP 22

Machine Pistols

Glock 18 - M93R - TEC-9 - MP1911


Judge - Executioner - MP412 REX - Mateba 6
1858 New Army - Redhawk 44


Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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