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Skyrise is a large map in Phantom Forces, set on a skyscraper. It is currently under testing in the Test Place.

Overview

Skyrise is set in the top floors and roof of a large skyscraper high in the sky. The ground is made invisible thanks to the thick fog layer around the skyscraper, while other buildings are visible at a distance around the skyscraper, the fog and mist occasionally covering them at times. The skyscraper appears to be under construction, as numerous crates, planks and other equipment are strewn across the map.

The map includes multiple floors within the skyscraper as well as the roof. Crates may sometimes be stacked up on each other, allowing players to easily climb onto the next floor, as the planks can be used to walk over missing sections of floors or to cut across large empty spaces between different sections of the skyscraper. Similarly to Mirage, there are many suspended ropes that can be used to climb onto the next floor. There is also a crane on the side of the building, accessible by its top half protruding just over the roof. Unlike other maps where the crane is supposed to grant a height advantage bar Mall, the crane in Skyrise, despite being accessible, mostly serves as a way of reaching across different parts of the skyscraper using the long part of the crane, or the "arm". Players don't have to climb this particular crane, as only the top half of the crane is reachable; you cannot climb to the bottom as the ladder is gone. Falling off the skyscraper will obviously instantly kill the player, with the distance of death always being 1000 studs.

The fog and mist outside the map changes occasionally, thickening and disappearing according to the time of day, sometimes obscuring the other buildings in the distance as well.

Strategy

This map features a falling hazard in almost every location. Without proper understanding of how one's character is controlled, it's highly likely that a player will fall to their death. However, for those that understand how to control themselves, it's entirely possible to quickly parkour around the map. Remember that it's a lot easier to ascend in this map than it is to descend.

Trivia

  • This is the fourth map overall in Phantom Forces, the first, second, and third being, Rig, Prison Break & Reservoir respectively, to have an out-of-bounds hazards.
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