|“||20% muzzle velocity loss.|
20 stud detection radius.
A generic heavy suppressor. Preserves ranged damage while providing good sound masking, but sacrifices close-range performance and some range.
|Note||All primary weapons and all secondary weapons except Integrally Suppressed Weapons, PPSh-41, Stevens DB, Sawed Off, and Revolvers.|
The Suppressor, sometimes referred to as the 'standard Suppressor', is the first barrel attachment to be unlocked in the game. It requires 30 kills to be unlocked, or it may be purchased using credits.
- Hides muzzle flash, reduces weapon noise by 20%.
- Reveal range: 20 studs
- Muzzle velocity: -20%
- Maximum damage: -5%
- Maximum damage range: -15%
- Minimum damage range:-15%
- No minimum damage reduction
Tactics & Usage
The suppressor is a close to medium range combat oriented attachment. It is benefit from the very small detection radius and noise reduction, very useful for small maps and loctions. However, the suppressor come with great drawbacks. The maximum damage and minimum damage range are reduced by 15%, which could make certain weapons need extra shot to eliminate a target. It is recommended to use on close range weapons that rely on the high rate of fire to minimize the negative effect.
Even though there is no negative effect on minimal damage, this suppressor is not the best choice for long range weapons because the muzzle velocity penalty will make the bullet drop lower at long range. The small detection range is also worthless for long range weapons as the player is already staying far from the target in the first place.
ACOG Scope -
Animu Sight▲ -
Barska Electro -
|Barrel||Flash and Sound Suppression|
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