TA11 ACOG angled

TA11 ACOG aim


Attachment Type Optics
Kills Required 1750
Note Magnification: 3.5x

The TA11 ACOG is a variant of the ACOG Scope. It was added in Update 4.3.0, along with the TA01 ACOG. It requires 1750 kills to unlock, or it can be purchased with credits.


With high accuracy out to 800 metres, the TA11 ACOG has been favoured by competitive shooters. With the 'donut' design, this allows a clear aquisition of the target at distance. The model used in-game is the standard TA11, manufactured by Trijicon.[1]


General Information

The TA11 ACOG offers a magnification power of 3.5x, and houses a seemingly standard ACOG post, without the horizontal axis, however, the chevron is replaced by an orange circle. Like the Kobra Sight, there is no proper defined reticle; there may be a margin of error when attempting to engage an opponent from long range. This comes with its benefits, such as not obscuring the target with an obstructive reticle.

Furthermore, the sight magnification can be toggled with T, providing a small increase with magnification while removing peripheral vision.

Usage and Tactics

The TA11 is designed for medium to long range engagements, much like the ACOG. However, as stated prior, the toggleable zoom allows more precision at distance, with the cost of peripheral vision outside the reticle.

Firearms such as designated marksman rifles and sniper rifles will see the most use out of this optic, however, the latter may find it difficult to engage targets beyond a few hundred studs; any distance before that will be most suitable for a DMR. Some firearms like the Henry 45-70, M60 and the AN-94 may also be viable with the TA11, allowing their long-ranged capabilities to come into effect. Other firearms may have too much recoil for the this optic to be of much use, but if the user is able to control said recoil or mitigate it with attachments, then the TA11 can be just as effective.


The TA11 ACOG is a versatile optic primarily used for medium to long range combat, with a non-solid reticle to prevent target obstruction. DMRs are best paired with this optic, however, if the user is able to apply other firearms effectively, then it will work on most.

Pros & Cons


  • Adjustable scope magnification using T.
  • Clear sight reticle.
  • Integrated rangefinder.


  • Very high kill unlock of 1750 kills.
  • No solid reticle.
  • Less peripheral view when scoped in, compared to other optics such as the VCOG 6x Scope.


  • The rangefinder on the reticle only contains one number - '6' - which, when compared to the reticle of the ACOG Scope, may make the TA11 seem slightly less useful. However, notches for rangefinding are still there, still allowing some rangefinding capability.




Optics Primary

ACOG Scope - Animu Sight - Barska Electro - C79
Comp Aimpoint - Coyote Sight - DDHB Reflex - EOTech 552
EOTech XPS2 - Hensoldt 3x Sight - Kobra Sight - Leupold M8-2x
Leupold M8-6x - Lyman Sight - M145 - MARS - OKP-7 - Pilad 3
PK-A - PKA-S - PM II - PSO-1 Scope - PSO-1M2 Scope
PU-1 Scope - Reflex Sight - TA01 ACOG - TA11 ACOG
TA33 ACOG - VCOG 6x Scope - Z-Point - Extended Stock


Delta Sight - Full Ring Sight - Half Ring Sight - Mini Sight

Barrel Flash and Sound Suppression

ARS Suppressor - Flash Hider - PBS-1 Suppressor
PBS-4 Suppressor - R2 Suppressor - Suppressor
Osprey Suppressor - Sionics Suppressor

Recoil Management

Compensator - Muzzle Brake

Barrel Modification

CTAR Barrel - Extended Barrel

Underbarrel Grips

Angled Grip - Folding Grip - Stubby Grip - Vertical Grip


Flashlight - Laser - Green Laser

Other Aiming Aids

Boom Stock - Extended Stock - Glock Stock - Raffica Stock
Ballistics Tracker - Laser - Green Laser

Backup sights

Canted Delta Sight - Canted Iron Sights


20rd Drum - 33rd Mag - Extended Magazine - Pro Mag
30rd Mag - 50rd Drum
Armor Piercing - Hollow Point
Buckshot - Flechette - Birdshot - Slugs

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