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A DMR variant of the AS VAL intended for special operations where normal sniper rifles aren't viable. Fully automatic capable. Fast fire rate and high damage, with high recoil and low velocity.
–In-game description
VSS Vintorez

VSS VINTOREZ angled

TEMP VSS-1

VSS alpha

Overview
Weapon Type Primary Weapon
Weapon Class Designated Marksman Rifle
Rank Prerequisites Rank 46
Damage 55 → 38
Range 60 max → 120 min
VSS Vintorezgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 10, 11 with round in chamber
Ammo Reserve 100
Fire Modes Semi & Auto
Rate of Fire 700 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.08 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (60 studs) Min (120 studs)
(x1.8) Head 99 68.4
(x1.4) Torso 77 53.2
(x1) Arms and Legs 55 38
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Armor Piercing 55 -> 31.66667 0 max -> 120 min
Muzzle Velocity 1500 studs/s
Penetration Depth 1.5 studs
Suppression 0.4

ACCURACY 38

Hipfire Camera Recovery Speed 19
Sight Camera Recovery Speed 18
Weapon Recovery Speed 16
Weapon Recoil Damping 0.75

HIP ACCURACY 30

Min Camera Kick (2.40, -0.31, -0.21)
Max Camera Kick (2.90, 0.50, 0.20)
Min Recoil Displacement (-0.50, 0.60, 8.19)
Max Recoil Displacement (0.80, 1.10, 9.80)
Min Recoil Rotation (-0.41, 0.30, -0.50)
Max Recoil Rotation (1.29, 1.20, 0.50)
Hipfire Spread Factor 0.14
Hipfire Recovery Speed 9
Hipfire Spread Damping 0.85

SIGHT ACCURACY 14

Min Camera Kick (2.79, -1.40, -0.50)
Max Camera Kick (3.50, 1.39, 0.50)
Min Recoil Displacement (-0.11, 0.30, 6.19)
Weapon Shot Displacement (0.10, 0.69, 8.80)
Min Recoil Rotation (0.20, 0.07, -0.31)
Max Recoil Rotation (0.60, 0.20, 0.30)
Sight Magnification 2.5x

WEAPON HANDLING

Reload Time 2.3 seconds
Empty Reload Time 3.1 seconds
Equip Speed 14
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 350
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 9x39mm SP
Round in Chamber One
Shot Suppression Range Active


List of Attachments


Optics Kills Required
PSO-1 Scope 0 Kills
C79 125 Kills
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
MARS 70 Kills
PK-A 165 Kills
PKA-S 225 Kills
Reflex Sight 285 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills
ACOG Scope 430 Kills
TA33 ACOG 650 Kills
TA11 ACOG 1750 Kills
TA01 ACOG 2500 Kills


Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Flashlight 0 Kills


Barrel Kills Required


Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills
Armor Piercing 1000 Kills


The VSS Vintorez is a Russian Integrally Suppressed Designated Marksman Rifle. It is unlocked at rank 46, or it can be purchased with credits.

History

The VSS Vintorez (Russian: Винтовка Снайперская Специальная, Vintovka Snayperskaya Spetsialnaya which stands for "Special Sniper Rifle". Vintorez, "thread cutter" in Russian) is a Russian integrally suppressed sniper rifle. It uses the subsonic 9x39mm round, the same round used in the AS VAL. The VSS Vintorez is derived from the AS Val. Both are very similar in function and mostly differ on the outside. The VSS Vintorez is fitted with a Dragunov wooden stock and a PSO-1 telescopic sight.

Design on the VSS Vintorez dates back in the 1980s when TSNIITochMash (Central Institute for Precision Machine Building) began designing an integrally suppressed rifle to replace the suppressed AK74s and AKMs in service with Soviet special forces groups such as the Spetsnaz. With both weapons, the design team introduced the new subsonic 9x39mm round. The larger and heavier 9x39mm round would provide greater stopping power and better penetration at subsonic velocities than those used in other rifles.[1]

While the VSS is normally fed from a 10-round magazine, it can also use 20- or 30-round magazines used by the AS VAL and the SR-3M. Due to the VSS Vintorez having the same internal mechanisms as the AS VAL, it is capable of automatic fire, but it is usually used on semi-automatic for its role in providing long-range fire.[2]

In-Game

General Information

The VSS Vintorez sports high damage, being a two-shot kill (2SK) up close and a 3SK at the end of its damage drop off. It also sports the highest rate of fire (RoF) of all DMRs, at 700 RPM. However, it also has relatively high camera recoil and moderate recoil in comparison to other members of its class.

The VSS Vintorez is similar to the Dragunov SVU in terms of magazine size, only possessing 10 rounds in the magazine, with one in the chamber. It's also similar in that it has access to the PSO-1 scope by default.

With its integral suppressor, the VSS allows the user to stay undetected past 15 studs. On the flip side, it means the VSS has very low muzzle velocity compared to other DMRs, at just 1500 studs per second, the slowest in-class and being worse than some Personal Defense Weapons and Pistols.

Unlike any other DMR, the VSS Vintorez possesses a fully-automatic fire mode, although by default, this weapon is set to semi-automatic.

Usage & Tactics

The VSS Vintorez's unique ability to fire in full-auto provides more flexibility and versatility in combat, as it lets the VSS perform well at longer ranges, but also makes it viable in close-quarters-combat (CQC). It allows users to place controlled shots whilst managing the higher recoil in semi-auto at longer distances or spray in full auto up close. The weapon can remain effective out to medium-long range in semi-auto, although this is at the end of the VSS's effective range. 

The VSS is suited more to medium ranges, as the slower muzzle velocity and consequently high amount of bullet drop mean engaging at extreme ranges the VSS becomes less potent compared to other DMRs. However, this problem is somewhat mitigated with its PSO-1 scope, which has a good zoom and helps with bullet drop compensation if the user knows how to use it. 

Despite being less effective at longer ranges, it can still be used generally at most distances. The VSS is a worthwhile option providing a versatile rifle for users who can adapt to multiple playstyles, even on the move. It excels in engagements at medium ranges but can perform quite well in CQC. Even at a close range, the weapon's devastatingly high damage combined with its high RoF allows the player to compete against even personal defense weapon users, especially with full-auto. Its time to kill (TTK) rivals even that of the shotguns within its max effective range. 

When switched to full-auto, the weapon's handling changes dramatically, essentially making the VSS Vintorez a panic, last resort option. In addition, if going against multiple densely spaced enemies at close range, bullet spread and penetration can allow a player to deal with a large amount of players despite the small mag size.

With the VSS's high damage, tight hip-fire spread and high RoF, it becomes one of the most effective CQC weapons in the game. Combined with its integral suppressor, the VSS is silent and deadly up close. However, its low magazine capacity hinders the player's ability to engage multiple opponents at once, putting the player at a high risk of being killed while reloading. Because of this, it is best to engage in one on one gunfights. Furthermore, if one wants to achieve a one-shot kill (1SK) to the head at close ranges, Hollow Point is a must, however, this will severely impact other aspects of the VSS, such as its 1.4x torso multiplier.

Conclusion

In short, the VSS Vintorez is a unique, versatile DMR with the ability to adapt to multiple situations. Boasting high damage, an integral suppressor and fully automatic fire with the highest RoF in its class, it is very much a capable CQC weapon but also can perform well at medium ranges due to its good range. However, it suffers from slow muzzle velocity compared to other DMRs and a very small magazine size, affecting the close and long range performance of the weapon. Yet, it is still capable of being a mid-range DMR due to its starter PSO-1 scope and 2Sk at long range. If one masters the VSS's intricacies, they can prove to be an almost unstoppable force at any range. 

Pros & Cons

Pros:

  • High damage—2SK kill to the torso at any range.
  • High RoF—fastest in class.
  • Capable of fully automatic fire.
  • Integrally suppressed.
  • High mobility.
  • Good hipfire handling characteristics—moderate recoil while hipfiring.

Cons:

  • Low magazine capacity.
  • Slow muzzle velocity. 
  • Obstructive iron sights.
  • High camera recoil in full-auto.
  • Cannot equip barrel attachments.
  • Moderately high recoil while ADS, especially when fired quickly.
  • Rapid ammunition consumption rate when fired in full-auto.

Trivia

  • For a while, the VSS was the only rifle with a 1.8x headshot multiplier in Phantom Forces.
  • In the Alpha period of the game, the VSS Vintorez had a default scope, being visually similar to the PSO-1 and the Dragunov SVU's default scope. However, it now has the same iron sights as the AS VAL by default. The PSO-1 scope is now an attachable optic.
  • Before the Kriss Vector, MAC10, and M231 were added, the VSS had the highest DPS in the game.
  • The VSS Vintorez has the second fastest full auto TTK in the game.
  • The VSS Vintorez is currently the fastest-firing DMR in the game, at over 700 RPM. It was surpassed by the Beowulf TCR (at 800 RPM) until v.4.0.0, whereby the TCR's firerate was nerfed. The next fastest DMR is the SL-8, a Test Place weapon, at 625 RPM.

References

  1. http://modernfirearms.net/sniper/sniper-rifles/rus/vss-e.html
  2. wikipedia:VSS Vintorez
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Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A3 - AUG A2 - FAMAS G2 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - M231 - G11K2

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - MP5
Colt SMG 635 - L2A3 - MP5SD - MP10 - MP5/10 - M3A1
AUG A3 Para - PPSh-41 - FAL Para Shorty - Kriss Vector - MP40
Tommy Gun - Uzi

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - SCAR HAMR - RPK74 - MG3KWS

Sniper Rifles

Intervention - Remington 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3 - AG-3 - Henry 45-70
FAL 50.00

Shotguns

KSG-12 - Remington 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12

Secondary Weapons Pistols

M9 - G17 - M1911 - Desert Eagle L5 - M45A1 - Five Seven
ZIP 22 - Desert Eagle XIX

Machine Pistols

G18 - M93R - TEC-9 - MP1911 - Micro Uzi

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - Sawed Off - Saiga-12U - Obrez

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